Get lua led working

This commit is contained in:
redfast00 2021-09-15 23:02:16 +02:00
parent 9d4c85f24d
commit 44ef5aa6b1
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@ -18,7 +18,7 @@
#define TARGET_FREQ WS2811_TARGET_FREQ
#define GPIO_PIN 18
#define DMA 10
#define STRIP_TYPE WS2811_STRIP_GBR // WS2812/SK6812RGB integrated chip+leds
#define STRIP_TYPE WS2812_STRIP // WS2812/SK6812RGB integrated chip+leds
#define LED_COUNT 690
#define FPS 15
@ -38,7 +38,7 @@ ws2811_t ledstring =
.gpionum = GPIO_PIN,
.invert = 0,
.count = LED_COUNT,
.strip_type = WS2811_STRIP_GBR,
.strip_type = STRIP_TYPE,
.brightness = 255,
},
[1] = {
@ -72,7 +72,6 @@ extern "C" {
int green = luaL_checkinteger(L, 3);
int blue = luaL_checkinteger(L, 4);
InterpreterConfig* config = statemap[L];
cerr << "Setting led " << virtual_location << " of strip with lenght " << config->length << "\n";
// Lua is one-based, let's keep it consistent and also make our API one-based
if (virtual_location <= 0 || virtual_location > (int) config->length) {
@ -236,8 +235,11 @@ int main(int argc, char** argv)
signal(SIGHUP, signal_callback_handler);
signal(SIGTERM, signal_callback_handler);
ledstring.channel[0].leds[0] = 0x0000ff00;
std::thread t = spawn_lua_tread("while true do\nprint(\"begin\")\nled(2, 3, 4, 5)\ndelay(1000)\nled(1, 255, 128, 0)\ndelay(1000)\nprint(\"done\")\nend", config);
ledstring.channel[0].leds[10] = 0x00200000;
ledstring.channel[0].leds[11] = 0x00002000;
ledstring.channel[0].leds[12] = 0x00000020;
std::thread t = spawn_lua_tread("while true do\nprint(\"begin\")\nled(2, 3, 4, 5)\ndelay(1000)\nled(2, 255, 128, 0)\ndelay(1000)\nprint(\"done\")\nend", config);
while (true) {
ws2811_render(&ledstring);