fix callback_game_start in template
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1 changed files with 1 additions and 1 deletions
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@ -20,7 +20,7 @@ void loop() {
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// bool is_message_valid = obus_module::loopNeedy(&message, callback_game_start, callback_game_stop);
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}
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void callback_game_start() {
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void callback_game_start(uint8_t puzzle_modules) {
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}
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