Add more puzzle docs
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@ -52,6 +52,9 @@ void loop() {
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}
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}
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}
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// Button state is cleared regardless of if this game is running, this is done
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// to prevent presses accumulating when game is not running and then all getting
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// read at once as soon as the game starts
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red_button.resetCount();
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green_button.resetCount();
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