planet-wars/frontend/www/webgl/webgl-utils.d.ts

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2019-09-17 20:19:04 +02:00
// Type definitions for [~THE LIBRARY NAME~] [~OPTIONAL VERSION NUMBER~]
// Project: [~THE PROJECT NAME~]
// Definitions by: [~YOUR NAME~] <[~A URL FOR YOU~]>
/*~ This is the module template file. You should rename it to index.d.ts
*~ and place it in a folder with the same name as the module.
*~ For example, if you were writing a file for "super-greeter", this
*~ file should be 'super-greeter/index.d.ts'
*/
// /*~ If this module is a UMD module that exposes a global variable 'myLib' when
// *~ loaded outside a module loader environment, declare that global here.
// *~ Otherwise, delete this declaration.
// */
// export as namespace myLib;
/*~ If this module has methods, declare them as functions like so.
*/
export function createProgramFromScripts(gl: WebGLRenderingContext, shaderScriptIds: string[], opt_attribs?: string[], opt_locations?: number[], opt_errorCallback?: any): any;
export function resizeCanvasToDisplaySize(canvas: HTMLCanvasElement, multiplier?: number): boolean;