planet-wars/frontend/www/index.js

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import { Game } from "planetwars";
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import { memory } from "planetwars/plantwars_bg"
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import { Shader } from "./webgl/shader"
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const URL = window.location.origin+window.location.pathname;
const LOCATION = URL.substring(0, URL.lastIndexOf("/") + 1);
const game_location = LOCATION + "static/game.json";
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// fetch(game_location)
// .then((r) => r.text())
// .then((response) => {
// console.log(response);
// let game = Game.new(response);
// console.log(game.turn_count());
// }).catch(console.error);
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const g = Game.new("");
const p1 = g.locations();
const s1 = g.location_count();
console.log(p1, s1);
const a1 = new Float64Array(memory.buffer, p1, s1 * 3);
console.log(a1);
g.add_location(0.5, 1.2, 3.14);
const p2 = g.locations();
const s2 = g.location_count();
const a2 = new Float64Array(memory.buffer, p2, s2 * 3);
console.log(a2);