cargo fmt
This commit is contained in:
parent
6b804724b4
commit
05925f0622
7 changed files with 122 additions and 55 deletions
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@ -25,7 +25,7 @@ use tracing_subscriber::{EnvFilter, FmtSubscriber};
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use std::net::SocketAddr;
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use std::net::SocketAddr;
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use mozaic::modules::{game};
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use mozaic::modules::game;
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use futures::executor::ThreadPool;
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use futures::executor::ThreadPool;
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use futures::future::FutureExt;
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use futures::future::FutureExt;
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@ -39,8 +39,8 @@ mod util;
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use util::Games;
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use util::Games;
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use util::COLOURS;
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use util::COLOURS;
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use rocket_contrib::templates::{Template, Engines};
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use rocket_contrib::templates::tera::{self, Value};
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use rocket_contrib::templates::tera::{self, Value};
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use rocket_contrib::templates::{Engines, Template};
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use std::collections::HashMap;
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use std::collections::HashMap;
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@ -54,18 +54,34 @@ fn calc_viewbox(value: Value, _: HashMap<String, Value>) -> tera::Result<Value>
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for v in value.as_array().unwrap() {
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for v in value.as_array().unwrap() {
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let x = v.get("x").and_then(|v| v.as_f64()).unwrap();
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let x = v.get("x").and_then(|v| v.as_f64()).unwrap();
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let y = v.get("y").and_then(|v| v.as_f64()).unwrap();
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let y = v.get("y").and_then(|v| v.as_f64()).unwrap();
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if x < min_x { min_x = x; }
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if x < min_x {
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if x > max_x { max_x = x; }
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min_x = x;
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if y < min_y { min_y = y; }
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}
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if y > max_y { max_y = y; }
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if x > max_x {
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max_x = x;
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}
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if y < min_y {
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min_y = y;
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}
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if y > max_y {
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max_y = y;
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}
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}
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}
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return Ok(Value::String(format!("{} {} {} {}", min_x - 3., min_y - 3., (max_x - min_x) + 6., (max_y - min_y) + 6.)));
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return Ok(Value::String(format!(
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"{} {} {} {}",
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min_x - 3.,
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min_y - 3.,
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(max_x - min_x) + 6.,
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(max_y - min_y) + 6.
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)));
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}
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}
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/// Get's the right colour for planets
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/// Get's the right colour for planets
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fn get_colour(value: Value, _: HashMap<String, Value>) -> tera::Result<Value> {
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fn get_colour(value: Value, _: HashMap<String, Value>) -> tera::Result<Value> {
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return Ok(Value::String(COLOURS[value.as_u64().unwrap_or(0) as usize].to_string()));
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return Ok(Value::String(
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COLOURS[value.as_u64().unwrap_or(0) as usize].to_string(),
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));
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}
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}
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/// Async main function, starting logger, graph and rocket
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/// Async main function, starting logger, graph and rocket
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@ -48,7 +48,11 @@ impl PlanetWarsGame {
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log_file: file,
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log_file: file,
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turns: 0,
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turns: 0,
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name: name.to_string(),
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name: name.to_string(),
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map: PathBuf::from(map).file_stem().and_then(|x| x.to_str()).unwrap().to_string(),
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map: PathBuf::from(map)
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.file_stem()
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.and_then(|x| x.to_str())
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.unwrap()
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.to_string(),
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}
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}
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}
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}
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@ -1,5 +1,5 @@
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use rocket::{Route};
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use rocket::response::Redirect;
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use rocket::response::Redirect;
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use rocket::Route;
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use rocket_contrib::templates::Template;
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use rocket_contrib::templates::Template;
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@ -16,11 +16,14 @@ fn info_base() -> Redirect {
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/// Renders the <page> info page
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/// Renders the <page> info page
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#[get("/info/<page>")]
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#[get("/info/<page>")]
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async fn info(page: usize) -> Template {
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async fn info(page: usize) -> Template {
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let context = Context::new_with("info", json!({
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let context = Context::new_with(
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"info",
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json!({
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"page": page,
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"page": page,
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"next": if page + 1 <= MAX { Some(page + 1) } else { None },
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"next": if page + 1 <= MAX { Some(page + 1) } else { None },
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"prev": if page - 1 > 0 { Some(page - 1) } else { None }
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"prev": if page - 1 > 0 { Some(page - 1) } else { None }
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}));
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}),
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);
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Template::render(format!("info/info_{}", page), &context)
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Template::render(format!("info/info_{}", page), &context)
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}
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}
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@ -1,7 +1,7 @@
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use crate::planetwars;
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use crate::planetwars;
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use crate::util::*;
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use crate::util::*;
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use rocket::{State, Route};
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use rocket::{Route, State};
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use rocket_contrib::json::Json;
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use rocket_contrib::json::Json;
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use rocket_contrib::templates::Template;
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use rocket_contrib::templates::Template;
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@ -37,7 +37,10 @@ struct GameRes {
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/// Standard get function for the lobby tab
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/// Standard get function for the lobby tab
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#[get("/lobby")]
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#[get("/lobby")]
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async fn get_lobby(gm: State<'_, game::Manager>, state: State<'_, Games>) -> Result<Template, String> {
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async fn get_lobby(
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gm: State<'_, game::Manager>,
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state: State<'_, Games>,
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) -> Result<Template, String> {
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let maps = get_maps().await?;
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let maps = get_maps().await?;
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let games = get_states(&state.get_games(), &gm).await?;
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let games = get_states(&state.get_games(), &gm).await?;
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let context = Context::new_with("Lobby", Lobby { games, maps });
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let context = Context::new_with("Lobby", Lobby { games, maps });
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@ -46,9 +49,18 @@ async fn get_lobby(gm: State<'_, game::Manager>, state: State<'_, Games>) -> Res
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/// The lobby get's this automatically on load and on refresh.
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/// The lobby get's this automatically on load and on refresh.
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#[get("/partial/state")]
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#[get("/partial/state")]
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async fn state_get(gm: State<'_, game::Manager>, state: State<'_, Games>) -> Result<Template, String> {
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async fn state_get(
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gm: State<'_, game::Manager>,
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state: State<'_, Games>,
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) -> Result<Template, String> {
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let games = get_states(&state.get_games(), &gm).await?;
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let games = get_states(&state.get_games(), &gm).await?;
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let context = Context::new_with("Lobby", Lobby { games, maps: Vec::new() });
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let context = Context::new_with(
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"Lobby",
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Lobby {
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games,
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maps: Vec::new(),
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},
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);
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Ok(Template::render("state_partial", &context))
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Ok(Template::render("state_partial", &context))
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}
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}
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@ -56,26 +68,36 @@ async fn state_get(gm: State<'_, game::Manager>, state: State<'_, Games>) -> Res
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/// Post function to create a game.
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/// Post function to create a game.
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/// Returns the keys of the players in json.
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/// Returns the keys of the players in json.
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#[post("/lobby", data = "<game_req>")]
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#[post("/lobby", data = "<game_req>")]
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async fn post_game(game_req: Json<GameReq>, tp: State<'_, ThreadPool>, gm: State<'_, game::Manager>, state: State<'_, Games>) -> Result<Json<GameRes>, String> {
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async fn post_game(
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let game = build_builder(tp.clone(), game_req.nop, game_req.max_turns, &game_req.map, &game_req.name);
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game_req: Json<GameReq>,
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tp: State<'_, ThreadPool>,
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gm: State<'_, game::Manager>,
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state: State<'_, Games>,
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) -> Result<Json<GameRes>, String> {
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let game = build_builder(
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tp.clone(),
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game_req.nop,
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game_req.max_turns,
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&game_req.map,
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&game_req.name,
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);
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let game_id = gm.start_game(game).await.unwrap();
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let game_id = gm.start_game(game).await.unwrap();
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state.add_game(game_req.name.clone(), game_id);
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state.add_game(game_req.name.clone(), game_id);
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match gm.get_state(game_id).await {
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match gm.get_state(game_id).await {
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Some(Ok((state, conns))) => {
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Some(Ok((state, conns))) => {
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let players: Vec<u64> = conns.iter().map(|conn| match conn {
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let players: Vec<u64> = conns
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.iter()
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.map(|conn| match conn {
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Connect::Waiting(_, key) => *key,
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Connect::Waiting(_, key) => *key,
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_ => 0,
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_ => 0,
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}).collect();
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})
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.collect();
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Ok(Json(GameRes { players, state }))
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Ok(Json(GameRes { players, state }))
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},
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Some(Err(v)) => {
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Err(serde_json::to_string(&v).unwrap())
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},
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None => {
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Err(String::from("Fuck the world"))
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}
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}
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Some(Err(v)) => Err(serde_json::to_string(&v).unwrap()),
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None => Err(String::from("Fuck the world")),
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}
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}
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}
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}
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@ -84,7 +106,8 @@ fn generate_string_id() -> String {
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rand::thread_rng()
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rand::thread_rng()
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.sample_iter(&rand::distributions::Alphanumeric)
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.sample_iter(&rand::distributions::Alphanumeric)
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.take(15)
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.take(15)
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.collect::<String>() + ".json"
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.collect::<String>()
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+ ".json"
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}
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}
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/// game::Manager spawns game::Builder to start games.
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/// game::Manager spawns game::Builder to start games.
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@ -101,8 +124,12 @@ fn build_builder(
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max_turns: max_turns,
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max_turns: max_turns,
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};
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};
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let game =
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let game = planetwars::PlanetWarsGame::new(
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planetwars::PlanetWarsGame::new(config.create_game(number_of_clients as usize), &generate_string_id(), name, map);
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config.create_game(number_of_clients as usize),
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&generate_string_id(),
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name,
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map,
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);
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let players: Vec<PlayerId> = (0..number_of_clients).collect();
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let players: Vec<PlayerId> = (0..number_of_clients).collect();
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@ -117,7 +144,6 @@ pub fn fuel(routes: &mut Vec<Route>) {
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routes.extend(routes![post_game, get_lobby, state_get]);
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routes.extend(routes![post_game, get_lobby, state_get]);
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}
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}
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#[derive(Serialize)]
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#[derive(Serialize)]
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pub struct Lobby {
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pub struct Lobby {
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pub games: Vec<GameState>,
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pub games: Vec<GameState>,
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@ -1,12 +1,12 @@
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use serde::{Deserialize};
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use serde::Deserialize;
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use rocket::{Route};
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use rocket::Route;
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use rocket_contrib::templates::Template;
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use rocket_contrib::json::Json;
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use rocket_contrib::json::Json;
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use rocket_contrib::templates::Template;
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use async_std::prelude::*;
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use async_std::fs;
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use async_std::fs;
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use async_std::io::ReadExt;
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use async_std::io::ReadExt;
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use async_std::prelude::*;
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use std::path::{Path, PathBuf};
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use std::path::{Path, PathBuf};
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@ -27,8 +27,12 @@ async fn map_post(map_req: Json<MapReq>) -> Result<String, String> {
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return Err("File already exists!".into());
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return Err("File already exists!".into());
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}
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}
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let mut file = fs::File::create(path).await.map_err(|_| "IO error".to_string())?;
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let mut file = fs::File::create(path)
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file.write_all(&serde_json::to_vec_pretty(&map).unwrap()).await.map_err(|_| "IO error".to_string())?;
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.await
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.map_err(|_| "IO error".to_string())?;
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file.write_all(&serde_json::to_vec_pretty(&map).unwrap())
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.await
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.map_err(|_| "IO error".to_string())?;
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Ok("ok".into())
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Ok("ok".into())
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}
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}
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@ -38,13 +42,19 @@ async fn map_post(map_req: Json<MapReq>) -> Result<String, String> {
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#[get("/maps/<file>")]
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#[get("/maps/<file>")]
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async fn map_get(file: String) -> Result<Template, String> {
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async fn map_get(file: String) -> Result<Template, String> {
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let mut content = String::new();
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let mut content = String::new();
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let mut file = fs::File::open(Path::new("maps/").join(file)).await.map_err(|_| "IO ERROR".to_string())?;
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let mut file = fs::File::open(Path::new("maps/").join(file))
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file.read_to_string(&mut content).await.map_err(|_| "IO ERROR".to_string())?;
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.await
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.map_err(|_| "IO ERROR".to_string())?;
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file.read_to_string(&mut content)
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.await
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.map_err(|_| "IO ERROR".to_string())?;
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Ok(Template::render("map_partial", &serde_json::from_str::<serde_json::Value>(&content).unwrap()))
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Ok(Template::render(
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"map_partial",
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&serde_json::from_str::<serde_json::Value>(&content).unwrap(),
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))
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}
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}
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pub fn fuel(routes: &mut Vec<Route>) {
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pub fn fuel(routes: &mut Vec<Route>) {
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routes.extend(routes![map_post, map_get]);
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routes.extend(routes![map_post, map_get]);
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}
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}
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@ -1,21 +1,21 @@
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use crate::util::*;
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use crate::planetwars::FinishedState;
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use crate::planetwars::FinishedState;
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use crate::util::*;
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use rocket::{Route};
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use rocket::response::NamedFile;
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use rocket::response::NamedFile;
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use rocket::Route;
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use rocket_contrib::templates::Template;
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use rocket_contrib::templates::Template;
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use async_std::prelude::*;
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use async_std::io::BufReader;
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use async_std::fs;
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use async_std::fs;
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use async_std::io::BufReader;
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use async_std::prelude::*;
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use futures::stream::StreamExt;
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use futures::stream::StreamExt;
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use std::path::{Path, PathBuf};
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use std::path::{Path, PathBuf};
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mod info;
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mod lobby;
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mod lobby;
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mod maps;
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mod maps;
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mod info;
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/// Handles all files located in the static folder
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/// Handles all files located in the static folder
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#[get("/<file..>", rank = 6)]
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#[get("/<file..>", rank = 6)]
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@ -48,13 +48,22 @@ async fn debug_get() -> Result<Template, String> {
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#[get("/visualizer")]
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#[get("/visualizer")]
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async fn visualizer_get() -> Template {
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async fn visualizer_get() -> Template {
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let game_options = get_played_games().await;
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let game_options = get_played_games().await;
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let context = Context::new_with("Visualizer", json!({"games": game_options, "colours": COLOURS}));
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let context = Context::new_with(
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"Visualizer",
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json!({"games": game_options, "colours": COLOURS}),
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);
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Template::render("visualizer", &context)
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Template::render("visualizer", &context)
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}
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}
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/// Fuels all routes
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/// Fuels all routes
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pub fn fuel(routes: &mut Vec<Route>) {
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pub fn fuel(routes: &mut Vec<Route>) {
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routes.extend(routes![files, index, builder_get, visualizer_get, debug_get]);
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routes.extend(routes![
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files,
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index,
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builder_get,
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visualizer_get,
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debug_get
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]);
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lobby::fuel(routes);
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lobby::fuel(routes);
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maps::fuel(routes);
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maps::fuel(routes);
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info::fuel(routes);
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info::fuel(routes);
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@ -171,7 +171,6 @@ impl Context<()> {
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}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/// Games is the game manager wrapper so Rocket can manage it
|
/// Games is the game manager wrapper so Rocket can manage it
|
||||||
pub struct Games {
|
pub struct Games {
|
||||||
inner: Arc<Mutex<Vec<(String, u64)>>>,
|
inner: Arc<Mutex<Vec<(String, u64)>>>,
|
||||||
|
|
Loading…
Reference in a new issue