Fix euclidean distance formula

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redfast00 2020-04-08 01:57:13 +02:00
parent 440fc4fdec
commit 690c4b5e57
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@ -16,7 +16,7 @@ Information
<li>planets on 2d plane</li>
<li>players can occupy planets</li>
<li>each turn, an occupied planet constructs a new ship for its owner</li>
<li>spaceship travel time is proportional to the euclidean distance (floor(sqrt(dx * dx - dy * dy)))</li>
<li>spaceship travel time is proportional to the euclidean distance (floor(sqrt(dx * dx + dy * dy)))</li>
<li>combat happens only on planets</li>
</ul>
<h2>Turn Order</h2>