make all fleets fly forward
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@ -44,11 +44,6 @@ fn spr(from: f32) -> f32 {
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impl Circle {
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impl Circle {
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pub fn new(p1: &types::Planet, p2: &types::Planet) -> Self {
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pub fn new(p1: &types::Planet, p2: &types::Planet) -> Self {
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use std::f32::consts::PI;
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let pi2 = 2.0 * PI;
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console_log!("Test");
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let x1 = p1.x;
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let x1 = p1.x;
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let y1 = p1.y;
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let y1 = p1.y;
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let x2 = p2.x;
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let x2 = p2.x;
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