remove games.ini + create static/games dir + change debug station

This commit is contained in:
ajuvercr 2020-03-29 06:37:34 +02:00
parent b5db58812b
commit d45f8d1148
3 changed files with 7 additions and 113 deletions

View file

@ -1,111 +0,0 @@
path=static/games/
[Alisha Lara.json]
name=Alisha Lara
turns=143
players= "SimpleBot 2 (check if python is correct before executing)" "mybot2"
[Andre Head.json]
name=Andre Head
turns=1229
players= "mybot2" "SimpleBot 2 (check if python is correct before executing)" "mybot"
[Angela Sims.json]
name=Angela Sims
turns=221
players= "SimpleBot 2 (check if python is correct before executing)" "mybot2"
[Buford Humphrey.json]
name=Buford Humphrey
turns=174
players= "Subutai" "SimpleBot 1 (check if python is correct before executing)" "SimpleBot 2 (check if python is correct before executing)"
[Catalina Grant.json]
name=Catalina Grant
turns=202
players= "mybot" "SimpleBot 1 (check if python is correct before executing)" "SimpleBot 2 (check if python is correct before executing)"
[Cesar Jordan.json]
name=Cesar Jordan
turns=214
players= "Subutai" "SimpleBot 1 (check if python is correct before executing)"
[Chandra Garrett.json]
name=Chandra Garrett
turns=202
players= "SimpleBot 1 (check if python is correct before executing)" "SimpleBot 2 (check if python is correct before executing)"
[Cory Mooney.json]
name=Cory Mooney
turns=45
players= "SimpleBot 2 (check if python is correct before executing)" "SimpleBot 1 (check if python is correct before executing)"
[Deana Bishop.json]
name=Deana Bishop
turns=302
players= "mybot" "mybot2"
[game2.json]
name=game2
turns=110
players="bot_auto_player_full_rand" "adversary_auto_player_link_rand"
[Georgina Wiley.json]
name=Georgina Wiley
turns=302
players= "mybot2" "mybot"
[hungergames.json]
name=hungergames
turns=119
players=
[Jeannie Swanson.json]
name=Jeannie Swanson
turns=251
players= "SimpleBot 1 (check if python is correct before executing)" "SimpleBot 2 (check if python is correct before executing)" "mybot2" "mybot"
[Joanne Blair.json]
name=Joanne Blair
turns=202
players= "mybot2" "mybot" "SimpleBot 1 (check if python is correct before executing)" "SimpleBot 2 (check if python is correct before executing)"
[large.json]
name=large
turns=1166
players=
[Lester Berg.json]
name=Lester Berg
turns=1132
players= "mybot" "mybot2" "SimpleBot 2 (check if python is correct before executing)"
[Lindsey Farrell.json]
name=Lindsey Farrell
turns=461
players= "jens" "SimpleBot 2 (check if python is correct before executing)" "dinkske" "SimpleBot 1 (check if python is correct before executing)"
[Pansy Le.json]
name=Pansy Le
turns=417
players= "Subutai" "SimpleBot 1 (check if python is correct before executing)" "SammyBot"
[pietmap.json]
name=pietmap
turns=2788
players=
[Randell Wolfe.json]
name=Randell Wolfe
turns=300
players= "mybot" "SimpleBot 2 (check if python is correct before executing)"
[spiral2.json]
name=spiral2
turns=537
players=
[standard_game.json]
name=standard_game
turns=82
players="bot_auto_player_full_rand" "adversary_auto_player_orfirst_rand"

View file

@ -5,7 +5,7 @@ use serde_json;
use std::collections::HashMap;
use std::convert::TryInto;
use std::fs::File;
use std::fs::{File, create_dir};
use std::io::Write;
mod pw_config;
@ -33,6 +33,11 @@ impl PlanetWarsGame {
.iter()
.map(|p| (p.name.clone(), p.id))
.collect();
if let Err(_) = create_dir("static/games") {
println!("'static/games' already exists");
}
let file = File::create(format!("static/games/{}", location)).unwrap();
Self {

View file

@ -91,7 +91,7 @@
const network = new vis.Network(container, data, options);
var ws = new WebSocket('ws://127.0.0.1:3012');
var ws = new WebSocket(`ws://${window.location.hostname}:3012`);
ws.onmessage = function (event) {
handle_event(JSON.parse(event.data));
};