planet-wars/frontend/www/static/shaders/frag/simple.glsl
2019-09-19 17:52:48 +02:00

9 lines
124 B
GLSL

#ifdef GL_ES
precision mediump float;
#endif
uniform vec3 u_color;
void main() {
gl_FragColor = vec4(u_color, 1.0);
}