From 6c2d1f7c92e06a64cff30141470089c0ad12dbe0 Mon Sep 17 00:00:00 2001 From: Mathieu Strypsteen Date: Mon, 23 Sep 2024 17:37:01 +0200 Subject: [PATCH] Reduce border --- src/main/java/gent/zeus/mc13dtl/gamestate/GameStateUtil.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/gent/zeus/mc13dtl/gamestate/GameStateUtil.java b/src/main/java/gent/zeus/mc13dtl/gamestate/GameStateUtil.java index 4312938..cd3243f 100644 --- a/src/main/java/gent/zeus/mc13dtl/gamestate/GameStateUtil.java +++ b/src/main/java/gent/zeus/mc13dtl/gamestate/GameStateUtil.java @@ -49,12 +49,12 @@ public class GameStateUtil { if (gameState == GameState.ACTIVE) { world.setDifficulty(Difficulty.NORMAL); world.setGameRule(GameRule.DO_DAYLIGHT_CYCLE, true); - world.getWorldBorder().setSize(10000); + world.getWorldBorder().setSize(5000); } if (gameState == GameState.PAUSED) { world.setDifficulty(Difficulty.NORMAL); world.setGameRule(GameRule.DO_DAYLIGHT_CYCLE, false); - world.getWorldBorder().setSize(10000); + world.getWorldBorder().setSize(5000); } }