add kill best surviving team event
# Conflicts: # src/main/java/gent/zeus/mc13dtl/events/EventRunner.java
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4 changed files with 58 additions and 9 deletions
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@ -97,7 +97,7 @@ public class TeamScoreBoard {
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List<Player> players = new ArrayList<>();
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for (String entry : team.getEntries()) {
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Player player = Bukkit.getPlayer(entry);
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if (player != null) {
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if (player != null && player.isOnline()) {
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players.add(player);
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}
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}
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@ -15,7 +15,7 @@ import gent.zeus.mc13dtl.MC13DTL;
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public class EventRunner implements Runnable {
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static List<Event> currentEvents = new ArrayList<>();
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public static List<Integer> startTimes = List.of(5000, 13000, 1000, 13000, 1000, 500);
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public static List<Integer> startTimes = List.of(5000, 13000, 1000, 13000, 1000, 500, 10000);
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private long day;
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@ -44,8 +44,9 @@ public class EventRunner implements Runnable {
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case 1 -> new KillMobs1Event(team, difficulty, getDayScore());
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case 2 -> new CraftEvent(team, difficulty, getDayScore());
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case 3 -> new ClimbEvent(team, difficulty, getDayScore());
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case 4 -> new KillPlayerEvent(team, difficulty, getDayScore(), teams);
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case 4 -> new KillPlayerEvent(team, difficulty, getDayScore());
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case 5 -> new StructureEvent(team, difficulty, getDayScore());
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case 6 -> new KillSurvivingTeamEvent(team, difficulty, getDayScore());
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default -> throw new IllegalStateException("Unexpected day: " + (int) day);
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};
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event.start();
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@ -9,18 +9,19 @@ import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.scoreboard.Team;
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import java.util.List;
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public class KillPlayerEvent extends Event {
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private Team huntingTeam;
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public KillPlayerEvent(Team team, Difficulty difficulty, int scoreOnSuccess, List<Team> teams) {
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public KillPlayerEvent(Team team, Difficulty difficulty, int scoreOnSuccess) {
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super(team, difficulty, scoreOnSuccess);
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for (Team t : teams) {
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if (t != team && (huntingTeam == null ||
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Math.abs(MC13DTL.board.getScore(t) - MC13DTL.board.getScore(team)) < Math.abs(MC13DTL.board.getScore(huntingTeam) - MC13DTL.board.getScore(team)))) {
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for (Team t : MC13DTL.board.getTeams()) {
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if (!MC13DTL.board.getPlayers(t).isEmpty()
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&& t != team
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&& (huntingTeam == null ||
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Math.abs(MC13DTL.board.getScore(t) - MC13DTL.board.getScore(team)) < Math.abs(MC13DTL.board.getScore(huntingTeam) - MC13DTL.board.getScore(team))
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)) {
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huntingTeam = t;
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}
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}
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@ -0,0 +1,47 @@
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package gent.zeus.mc13dtl.events.catalog;
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import gent.zeus.mc13dtl.MC13DTL;
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import gent.zeus.mc13dtl.events.Difficulty;
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import gent.zeus.mc13dtl.events.Event;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.format.NamedTextColor;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.entity.PlayerDeathEvent;
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import org.bukkit.scoreboard.Team;
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public class KillSurvivingTeamEvent extends Event {
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private Team huntingTeam;
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public KillSurvivingTeamEvent(Team team, Difficulty difficulty, int scoreOnSuccess) {
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super(team, difficulty, scoreOnSuccess);
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for (Team t : MC13DTL.board.getTeams()) {
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if (!MC13DTL.board.getPlayers(t).isEmpty()
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&& (huntingTeam == null || MC13DTL.board.getDaysAlive(t) > MC13DTL.board.getDaysAlive(huntingTeam)
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)) {
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huntingTeam = t;
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}
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}
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}
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@EventHandler
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@Override
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public void onPlayerDeath(PlayerDeathEvent event) {
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if (MC13DTL.board.getPlayers(team).contains(event.getPlayer())) {
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eventFailed();
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} else if (MC13DTL.board.getPlayers(huntingTeam).contains(event.getPlayer())) {
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eventSuccess();
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}
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}
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@Override
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protected String getMessage() {
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if (team.getName().equals(huntingTeam.getName())) {
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return "Your team is being hunted by everyone!!! RUN";
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} else {
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return "A member of team " + huntingTeam.getName() + " has to die before dawn because this team has survived the longest (cross teaming is allowed)";
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}
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}
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}
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