improve things
# Conflicts: # src/main/java/gent/zeus/mc13dtl/events/EventRunner.java
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be6329b957
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8 changed files with 80 additions and 37 deletions
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@ -1,11 +1,7 @@
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package gent.zeus.mc13dtl;
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import gent.zeus.mc13dtl.gamestate.*;
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import gent.zeus.mc13dtl.group.GroupAddCommand;
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import gent.zeus.mc13dtl.group.GroupRemoveCommand;
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import gent.zeus.mc13dtl.group.SetScoreCommand;
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import gent.zeus.mc13dtl.group.SurvivalHandler;
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import gent.zeus.mc13dtl.group.SurvivalRunner;
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import gent.zeus.mc13dtl.group.*;
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import org.bukkit.plugin.Plugin;
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import org.bukkit.plugin.java.JavaPlugin;
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@ -35,6 +31,7 @@ public class MC13DTL extends JavaPlugin {
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commands.register("execute-event", "Execute given event number now", new ExecuteEventCommand());
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commands.register("group-add", "Add player to team", new GroupAddCommand());
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commands.register("group-remove", "Remove player from team", new GroupRemoveCommand());
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commands.register("group-disband", "Fully disband a team", new GroupDisbandCommand());
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});
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BukkitScheduler scheduler = this.getServer().getScheduler();
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scheduler.runTask(this, () -> {
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@ -89,6 +89,10 @@ public class TeamScoreBoard {
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player.setGlowing(true);
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}
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public void disbandTeam(Team team) {
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team.unregister();
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}
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public void sendMessageToTeam(Team team, Component message) {
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this.getPlayers(team).forEach(p -> p.sendMessage(message));
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}
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@ -25,8 +25,9 @@ public abstract class Event implements Listener, Runnable {
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}
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public void start() {
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MC13DTL.board.sendMessageToTeam(team, Component.text("Difficulty is " + this.difficulty.toString()));
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MC13DTL.board.sendMessageToTeam(team, Component.text(getMessage()).color(NamedTextColor.GRAY).decorate(TextDecoration.ITALIC));
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team.sendMessage(Component.text("===== New Event ======").color(NamedTextColor.BLUE));
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team.sendMessage(Component.text(getMessage()).color(NamedTextColor.BLUE).decorate(TextDecoration.ITALIC));
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team.sendMessage(Component.text("DIFFICULTY: " + difficulty.toString() + " REWARD: " + scoreOnSuccess).color(NamedTextColor.BLUE));
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MC13DTL.instance.getServer().getPluginManager().registerEvents(this, MC13DTL.instance);
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BukkitScheduler scheduler = MC13DTL.instance.getServer().getScheduler();
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@ -17,6 +17,8 @@ public class EventRunner implements Runnable {
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static List<Event> currentEvents = new ArrayList<>();
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public static List<Integer> startTimes = List.of(5000, 13000, 1000, 1000, 13000, 100, 1000, 500, 10000, 5000, 13000, 13000, 100);
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private final List<Integer> dayScores = List.of(10, 20, 50, 100, 150, 250, 400, 600, 850, 1150, 1500, 2000, 3000);
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private long day;
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@Override
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@ -36,23 +38,24 @@ public class EventRunner implements Runnable {
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List<Team> teams = MC13DTL.board.getTeams().stream().toList();
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List<Difficulty> difficulties = getDifficulties(teams);
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int dayScore = dayScores.get((int) day);
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for (int i = 0; i < teams.size() && i < difficulties.size(); i++) {
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Team team = teams.get(i);
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Difficulty difficulty = difficulties.get(i);
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Event event = switch ((int) day) {
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case 0 -> new SuicideEvent(team, difficulty, getDayScore());
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case 1 -> new KillMobs1Event(team, difficulty, getDayScore());
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case 2 -> new CraftEvent(team, difficulty, getDayScore());
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case 3 -> new MineEvent(team, difficulty, getDayScore());
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case 4 -> new ClimbEvent(team, difficulty, getDayScore());
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case 5 -> new FallEvent(team, difficulty, getDayScore());
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case 6 -> new KillPlayerEvent(team, difficulty, getDayScore());
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case 7 -> new StructureEvent(team, difficulty, getDayScore());
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case 8 -> new KillSurvivingTeamEvent(team, difficulty, getDayScore());
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case 9 -> new KillMobs2Event(team, difficulty, getDayScore());
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case 10 -> new RunToSpawnEvent(team, difficulty, getDayScore());
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case 11 -> new LightningEvent(team, difficulty, getDayScore());
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case 12 -> new EndEvent(team, difficulty, getDayScore());
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case 0 -> new SuicideEvent(team, difficulty, dayScore);
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case 1 -> new KillMobs1Event(team, difficulty, dayScore);
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case 2 -> new CraftEvent(team, difficulty, dayScore);
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case 3 -> new MineEvent(team, difficulty, dayScore);
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case 4 -> new ClimbEvent(team, difficulty, dayScore);
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case 5 -> new FallEvent(team, difficulty, dayScore);
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case 6 -> new KillPlayerEvent(team, difficulty, dayScore);
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case 7 -> new StructureEvent(team, difficulty, dayScore);
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case 8 -> new KillSurvivingTeamEvent(team, difficulty, dayScore);
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case 9 -> new KillMobs2Event(team, difficulty, dayScore);
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case 10 -> new RunToSpawnEvent(team, difficulty, dayScore);
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case 11 -> new LightningEvent(team, difficulty, dayScore);
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case 12 -> new EndEvent(team, difficulty, dayScore); // TODO: Move to last day
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default -> throw new IllegalStateException("Unexpected day: " + (int) day);
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};
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event.start();
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@ -61,10 +64,6 @@ public class EventRunner implements Runnable {
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}
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}
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private int getDayScore() {
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return (int) Math.pow(2, this.day);
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}
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private List<Difficulty> getDifficulties(List<Team> teams) {
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List<Integer> scores = teams.stream().map(team -> MC13DTL.board.getScore(team)).toList();
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@ -75,15 +74,17 @@ public class EventRunner implements Runnable {
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// average is mapped to Difficulty.Medium
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for (Integer score : scores) {
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long distance = (score - average) / getDayScore();
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long distance = (score - average) / dayScores.get((int) day);
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if (distance <= -3) {
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difficulties.add(Difficulty.BABY);
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} else if (distance <= -1) {
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} else if (distance <= -2) {
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difficulties.add(Difficulty.EASY);
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} else if (distance == 0) {
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} else if (distance <= 1) {
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difficulties.add(Difficulty.MEDIUM);
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} else if (distance <= 4) {
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} else if (distance <= 3) {
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difficulties.add(Difficulty.HARD);
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} else if (distance <= 5) {
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difficulties.add(Difficulty.SWEAT);
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} else {
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difficulties.add(Difficulty.IMPOSSIBLE);
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@ -24,7 +24,7 @@ public class KillMobs1Event extends Event {
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Difficulty.BABY, new Pair<>(EntityType.ZOMBIE, 1),
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Difficulty.EASY, new Pair<>(EntityType.ZOMBIE, 3),
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Difficulty.MEDIUM, new Pair<>(EntityType.ZOMBIE, 6),
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Difficulty.HARD, new Pair<>(EntityType.SKELETON, 5),
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Difficulty.HARD, new Pair<>(EntityType.SKELETON, 4),
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Difficulty.IMPOSSIBLE, new Pair<>(EntityType.ENDERMAN, 4));
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monster = monsters.get(difficulty).getFirst();
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killsLeft = monsters.get(difficulty).getSecond();
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@ -18,19 +18,25 @@ public class KillPlayerEvent extends Event {
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for (Team t : MC13DTL.board.getTeams()) {
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if (!MC13DTL.board.getPlayers(t).isEmpty()
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&& t != team
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&& !t.getName().equals(team.getName())
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&& (huntingTeam == null ||
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Math.abs(MC13DTL.board.getScore(t) - MC13DTL.board.getScore(team)) < Math.abs(MC13DTL.board.getScore(huntingTeam) - MC13DTL.board.getScore(team))
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Math.abs(MC13DTL.board.getScore(t) - MC13DTL.board.getScore(team)) < Math.abs(MC13DTL.board.getScore(huntingTeam) - MC13DTL.board.getScore(team))
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)) {
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huntingTeam = t;
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}
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}
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}
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@Override
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public void start() {
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if (huntingTeam == null) {
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team.sendMessage(Component.text("Oops no other team to hunt").color(NamedTextColor.BLUE));
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eventFailed();
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return;
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}
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super.start();
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MC13DTL.board.sendMessageToTeam(huntingTeam, Component.text("Your team is being hunted by team " + team.getName()).color(NamedTextColor.BLUE));
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huntingTeam.sendMessage(Component.text("Your team is being hunted by team " + team.getName()).color(NamedTextColor.BLUE));
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}
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@EventHandler
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@ -0,0 +1,32 @@
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package gent.zeus.mc13dtl.group;
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import gent.zeus.mc13dtl.MC13DTL;
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import io.papermc.paper.command.brigadier.BasicCommand;
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import io.papermc.paper.command.brigadier.CommandSourceStack;
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import org.bukkit.scoreboard.Team;
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import org.jetbrains.annotations.NotNull;
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public class GroupDisbandCommand implements BasicCommand {
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@Override
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public void execute(@NotNull CommandSourceStack commandSourceStack, @NotNull String[] args) {
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try {
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if (args.length == 1) {
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Integer index = Integer.parseInt(args[0]);
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Team team = MC13DTL.board.getTeam(index);
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if (team != null) {
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MC13DTL.board.disbandTeam(team);
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}
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} else {
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commandSourceStack.getSender().sendMessage("usage: /group-disband <index>");
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}
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} catch (NumberFormatException ex) {
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commandSourceStack.getSender().sendMessage("usage: /group-disband <NUMBER>");
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}
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}
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@Override
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public String permission() {
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return "13dtl.manage-groups";
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}
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}
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@ -25,11 +25,13 @@ public class SurvivalRunner implements Runnable {
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if (day > lastRunDay) {
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List<Pair<Team, Integer>> grantedScores = new ArrayList<>();
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for (Team team : MC13DTL.board.getTeams().stream().toList()) {
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int currentDays = MC13DTL.board.getDaysAlive(team) + 1;
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int score = (int) Math.pow(2, currentDays);
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MC13DTL.board.setDaysAlive(team, currentDays);
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MC13DTL.board.addScore(team, score);
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grantedScores.add(new Pair<>(team, score));
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if (!MC13DTL.board.getPlayers(team).isEmpty()) {
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int currentDays = MC13DTL.board.getDaysAlive(team) + 1;
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int score = (int) Math.pow(2, currentDays);
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MC13DTL.board.setDaysAlive(team, currentDays);
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MC13DTL.board.addScore(team, score);
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grantedScores.add(new Pair<>(team, score));
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}
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}
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grantedScores.sort(Comparator.comparing(p -> -p.getSecond()));
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