flappy-bird/Tower.gd

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508 B
GDScript3
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extends Node2D
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signal exit
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# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Tower_body_entered(body):
print("HIT HERE")
pass # Replace with function body.
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func _on_Visibility_screen_exited():
print("Leaving")
queue_free()
emit_signal("exit")