[gd_scene load_steps=3 format=2] [ext_resource path="res://icon.png" type="Texture" id=1] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 29.9672, 132.942 ) [node name="Tower" type="RigidBody2D"] position = Vector2( -32, 50 ) collision_mask = 0 __meta__ = { "_edit_group_": true } [node name="TextureRect" type="TextureRect" parent="."] margin_right = 64.0 margin_bottom = 256.0 texture = ExtResource( 1 ) expand = true [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 31.5038, 135.281 ) shape = SubResource( 1 )