[gd_scene load_steps=6 format=2] [ext_resource path="res://Camera2D.gd" type="Script" id=1] [ext_resource path="res://Player.tscn" type="PackedScene" id=2] [ext_resource path="res://res/sprites.png" type="Texture" id=3] [ext_resource path="res://UI.tscn" type="PackedScene" id=4] [sub_resource type="AtlasTexture" id=1] atlas = ExtResource( 3 ) region = Rect2( 0, 0, 144, 256 ) [node name="View" type="Node2D"] script = ExtResource( 1 ) [node name="Player" parent="." instance=ExtResource( 2 )] position = Vector2( 210, 320 ) gravity = 0.0 collision_layer = 0 [node name="ParallaxBackground" type="ParallaxBackground" parent="."] [node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"] motion_scale = Vector2( 0.5, 1 ) motion_mirroring = Vector2( 420, 0 ) [node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"] position = Vector2( 209.839, 320 ) scale = Vector2( 2.91891, 2.5 ) texture = SubResource( 1 ) region_rect = Rect2( 0, 0, 144, 256 ) [node name="UI" parent="." instance=ExtResource( 4 )]