16 lines
312 B
GDScript
16 lines
312 B
GDScript
extends Node2D
|
|
|
|
signal exit
|
|
signal passed
|
|
|
|
# Called when the node enters the scene tree for the first time.
|
|
func _ready():
|
|
add_to_group("tower")
|
|
pass # Replace with function body.
|
|
|
|
func _on_Tower_body_entered(body):
|
|
emit_signal("hit")
|
|
|
|
func _on_Visibility_screen_exited():
|
|
queue_free()
|
|
emit_signal("exit")
|