[editor_metadata] executable_path="/home/vincent/Documents/programming/godot/Godot_v4.2.1-stable_linux.x86_64" [debug_options] run_live_debug=true run_reload_scripts=true [recent_files] scenes=["res://UI.tscn", "res://Tower.tscn", "res://Player.tscn", "res://Main.tscn", "res://U.tscn", "res://Test.tscn"] scripts=["@GlobalScope", "Input", "res://UI.gd", "res://Tower.gd", "res://Player.gd", "res://Main.gd", "res://Camera2D.gd"] [linked_properties] Node2D:scale=true CanvasLayer:scale=true Area2D:scale=true Sprite2D:scale=true ParallaxBackground:scroll_base_scale=true ParallaxBackground:scale=true ParallaxLayer:motion_scale=true ParallaxLayer:scale=true CollisionShape2D:scale=true RigidBody2D:scale=true CenterContainer:scale=true HBoxContainer:scale=true MarginContainer:scale=true Label:scale=true Control:scale=true MultiNodeEdit:scale=true [dialog_bounds] create_new_node=Rect2(830, 450, 900, 883) export=Rect2(830, 450, 900, 705) search_help=Rect2(640, 400, 1280, 800) [script_setup] last_selected_language="GDScript" [texture_region_editor] snap_step=Vector2(8, 8) snap_separation=Vector2(0, 0) snap_mode=1