# Platformer ## Basis - Create static floor node -> StaticBody - Create character that can move on this floor. -> KinematicBody - Left, right - Jump. Apply basic physics. - Add animations to the character. - Run, Idle, Jump, Fall ## Advanced - Create a basic tilemap to create an environment. - Create an destination area to go to the next zone -> Area2D - Create a second main scene with a second level - Program a transition between the scenes.