getting-started/platformer
2020-04-09 22:20:08 +02:00
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assets remove import files 2020-04-09 22:11:00 +02:00
README.md add basic steps 2020-04-09 22:20:08 +02:00

Platformer

Basis

  • Create static floor node -> StaticBody
  • Create character that can move on this floor. -> KinematicBody
    • Left, right
    • Jump. Apply basic physics.
  • Add animations to the character.
    • Run, Idle, Jump, Fall

Advanced

  • Create a basic tilemap to create an environment.
  • Create an destination area to go to the next zone -> Area2D
  • Create a second main scene with a second level
  • Program a transition between the scenes.