# Thank you code_nomad: http://9m.no/ꪯ鵞 ################################# # # Backend # ################################# # Backend to use: "xrender" or "glx". # GLX backend is typically much faster but depends on a sane driver. backend = "glx"; ################################# # # GLX backend # ################################# glx-no-stencil = true; # GLX backend: Copy unmodified regions from front buffer instead of redrawing them all. # My tests with nvidia-drivers show a 10% decrease in performance when the whole screen is modified, # but a 20% increase when only 1/4 is. # My tests on nouveau show terrible slowdown. #glx-copy-from-front = false; # GLX backend: Use MESA_copy_sub_buffer to do partial screen update. # My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated. # May break VSync and is not available on some drivers. # Overrides --glx-copy-from-front. # glx-use-copysubbuffermesa = true; # GLX backend: Avoid rebinding pixmap on window damage. # Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe). # Recommended if it works. # glx-no-rebind-pixmap = true; ################################# # # Shadows # ################################# # Enabled client-side shadows on windows. shadow = false; # Don't draw shadows on DND windows. no-dnd-shadow = true; # Avoid drawing shadows on dock/panel windows. no-dock-shadow = true; # The blur radius for shadows. (default 12) shadow-radius = 4; # The left offset for shadows. (default -15) shadow-offset-x = 0; # The top offset for shadows. (default -15) shadow-offset-y = 0; # The translucency for shadows. (default .75) shadow-opacity = 0.15; # Set if you want different colour shadows # shadow-red = 0.0; # shadow-green = 0.0; # shadow-blue = 0.0; # The shadow exclude options are helpful if you have shadows enabled. Due to the way compton draws its shadows, certain applications will have visual glitches # (most applications are fine, only apps that do weird things with xshapes or argb are affected). # This list includes all the affected apps I found in my testing. The "! name~=''" part excludes shadows on any "Unknown" windows, this prevents a visual glitch with the XFWM alt tab switcher. #shadow-exclude = [ #"! name~=''", #"name = 'Notification'", #"name = 'Plank'", #"name = 'Docky'", #"name = 'Kupfer'", #"name = 'xfce4-notifyd'", #"name *= 'VLC'", #"name *= 'compton'", #"name *= 'Chromium'", #"name *= 'Chrome'", #"class_g = 'Conky'", #"class_g = 'Kupfer'", #"class_g = 'Synapse'", #"class_g ?= 'Notify-osd'", #"class_g ?= 'Cairo-dock'", #"class_g ?= 'Xfce4-notifyd'", #"class_g ?= 'Xfce4-power-manager'", #"_GTK_FRAME_EXTENTS@:c" #]; shadow-exclude = [ "class_g = 'i3-frame'", "class_i = 'rofi'", "class_g = 'Polybar'", "_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'" ]; # Avoid drawing shadow on all shaped windows (see also: --detect-rounded-corners) shadow-ignore-shaped = false; ################################# # # Opacity # ################################# #menu-opacity = 1; # Option `menu-opacity` is deprecated, and will be removed. Please use the wintype option `opacity` of `popup_menu`and `dropdown_menu` instead. #inactive-opacity = 0.9; active-opacity = 1; frame-opacity = 1; inactive-opacity-override = false; # Fix tabbed windows opacity-rule = [ #"95:class_g = 'xfce4-terminal' && !_NET_WM_STATE@:32a", "89:class_g = 'Polybar'", "90:class_g = 'Dunst'", "100:class_g = 'mpv'", "0:_NET_WM_STATE@:32a *= '_NET_WM_STATE_HIDDEN'" ]; # Dim inactive windows. (0.0 - 1.0) # inactive-dim = 0.2; # Do not let dimness adjust based on window opacity. # inactive-dim-fixed = true; # Blur background of transparent windows. Bad performance with X Render backend. GLX backend is preferred. blur-background = false; # Blur background of opaque windows with transparent frames as well. # blur-background-frame = true; # Do not let blur radius adjust based on window opacity. blur-background-fixed = false; blur-background-exclude = [ "window_type = 'dock'", "window_type = 'desktop'" ]; ################################# # # Fading # ################################# # Fade windows during opacity changes. fading = true; # The time between steps in a fade in milliseconds. (default 10). fade-delta = 10; # Opacity change between steps while fading in. (default 0.028). fade-in-step = 0.20; # Opacity change between steps while fading out. (default 0.03). fade-out-step = 0.05; # Fade windows in/out when opening/closing no-fading-openclose = false; # Specify a list of conditions of windows that should not be faded. fade-exclude = [ ]; ################################# # # Other # ################################# # Try to detect WM windows and mark them as active. mark-wmwin-focused = true; # Mark all non-WM but override-redirect windows active (e.g. menus). mark-ovredir-focused = true; # Use EWMH _NET_WM_ACTIVE_WINDOW to determine which window is focused instead of using FocusIn/Out events. # Usually more reliable but depends on a EWMH-compliant WM. use-ewmh-active-win = true; # Detect rounded corners and treat them as rectangular when --shadow-ignore-shaped is on. detect-rounded-corners = true; # Detect _NET_WM_OPACITY on client windows, useful for window managers not passing _NET_WM_OPACITY of client windows to frame windows. # This prevents opacity being ignored for some apps. # For example without this enabled my xfce4-notifyd is 100% opacity no matter what. detect-client-opacity = true; vsync = true; # Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing. # Reported to have no effect, though. dbe = false; # Unredirect all windows if a full-screen opaque window is detected, to maximize performance for full-screen windows, like games. # Known to cause flickering when redirecting/unredirecting windows. # paint-on-overlay may make the flickering less obvious. unredir-if-possible = false; # Specify a list of conditions of windows that should always be considered focused. focus-exclude = [ ]; # Use WM_TRANSIENT_FOR to group windows, and consider windows in the same group focused at the same time. detect-transient = true; # Use WM_CLIENT_LEADER to group windows, and consider windows in the same group focused at the same time. # WM_TRANSIENT_FOR has higher priority if --detect-transient is enabled, too. detect-client-leader = true; ################################# # # Window type settings # ################################# wintypes: { tooltip = { # fade: Fade the particular type of windows. fade = true; # shadow: Give those windows shadow shadow = false; # opacity: Default opacity for the type of windows. opacity = 0.85; # focus: Whether to always consider windows of this type focused. focus = true; }; };