mapcomplete/UI/Input/InputElementMap.ts

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import {InputElement} from "./InputElement";
import {UIEventSource} from "../../Logic/UIEventSource";
export default class InputElementMap<T, X> extends InputElement<X> {
private readonly _inputElement: InputElement<T>;
private isSame: (x0: X, x1: X) => boolean;
private readonly fromX: (x: X) => T;
private readonly toX: (t: T) => X;
private readonly _value: UIEventSource<X>;
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public readonly IsSelected: UIEventSource<boolean>;
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constructor(inputElement: InputElement<T>,
isSame: (x0: X, x1: X) => boolean,
toX: (t: T) => X,
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fromX: (x: X) => T,
extraSources: UIEventSource<any>[] = []
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) {
super();
this.isSame = isSame;
this.fromX = fromX;
this.toX = toX;
this._inputElement = inputElement;
this.IsSelected = inputElement.IsSelected;
const self = this;
this._value = inputElement.GetValue().map(
(t => {
const currentX = self.GetValue()?.data;
const newX = toX(t);
if (isSame(currentX, newX)) {
return currentX;
}
return newX;
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}), extraSources, x => {
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return fromX(x);
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});
}
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GetValue(): UIEventSource<X> {
return this._value;
}
InnerRender(): string {
return this._inputElement.InnerRender();
}
IsValid(x: X): boolean {
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if(x === undefined){
return false;
}
const t = this.fromX(x);
if(t === undefined){
return false;
}
return this._inputElement.IsValid(t);
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}
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}