27 lines
1.1 KiB
JavaScript
27 lines
1.1 KiB
JavaScript
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"use strict";
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var __extends = (this && this.__extends) || (function () {
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var extendStatics = function (d, b) {
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extendStatics = Object.setPrototypeOf ||
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({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
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function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };
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return extendStatics(d, b);
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};
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return function (d, b) {
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extendStatics(d, b);
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function __() { this.constructor = d; }
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d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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};
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})();
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.All = void 0;
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var Layout_1 = require("../Layout");
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var All = /** @class */ (function (_super) {
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__extends(All, _super);
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function All() {
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return _super.call(this, "all", "All quest layers", [], 15, 51.2, 3.2, "<h3>All quests of MapComplete</h3>" +
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"This is a mixed bag. Some quests might be hard or for experts to answer only", "Please log in", "") || this;
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}
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return All;
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}(Layout_1.Layout));
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exports.All = All;
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