mapcomplete/UI/i18n/Translation.ts

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import {UIElement} from "../UIElement"
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import Locale from "./Locale"
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import {FixedUiElement} from "../Base/FixedUiElement";
import {TagUtils} from "../../Logic/TagsFilter";
import Combine from "../Base/Combine";
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export default class Translation extends UIElement {
private static forcedLanguage = undefined;
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public Subs(text: any) {
const newTranslations = {};
for (const lang in this.translations) {
let template: string = this.translations[lang];
for (const k in text) {
const combined = [];
const parts = template.split("{" + k + "}");
const el: string | UIElement = text[k];
let rtext: string = "";
if (typeof (el) === "string") {
rtext = el;
} else {
Translation.forcedLanguage = lang; // This is a very dirty hack - it'll bite me one day
rtext = el.InnerRender();
}
for (let i = 0; i < parts.length - 1; i++) {
combined.push(parts[i]);
combined.push(rtext)
}
combined.push(parts[parts.length - 1]);
template = new Combine(combined).InnerRender();
}
newTranslations[lang] = template;
}
Translation.forcedLanguage = undefined;
return new Translation(newTranslations);
}
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get txt(): string {
const txt = this.translations[Translation.forcedLanguage ?? Locale.language.data];
if (txt !== undefined) {
return txt;
}
const en = this.translations["en"];
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if (en !== undefined) {
return en;
}
for (const i in this.translations) {
return this.translations[i]; // Return a random language
}
return "Missing translation"
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}
InnerRender(): string {
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return this.txt
}
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public readonly translations: object
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constructor(translations: object) {
super(Locale.language)
this.translations = translations
}
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public R(): string {
return new Translation(this.translations).Render();
}
public Clone() {
return new Translation(this.translations)
}
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}