mapcomplete/Logic/BBox.ts

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import * as turf from "@turf/turf";
import {TileRange, Tiles} from "../Models/TileRange";
import {GeoOperations} from "./GeoOperations";
export class BBox {
readonly maxLat: number;
readonly maxLon: number;
readonly minLat: number;
readonly minLon: number;
static global: BBox = new BBox([[-180, -90], [180, 90]]);
constructor(coordinates) {
this.maxLat = -90;
this.maxLon = -180;
this.minLat = 90;
this.minLon = 180;
for (const coordinate of coordinates) {
this.maxLon = Math.max(this.maxLon, coordinate[0]);
this.maxLat = Math.max(this.maxLat, coordinate[1]);
this.minLon = Math.min(this.minLon, coordinate[0]);
this.minLat = Math.min(this.minLat, coordinate[1]);
}
this.maxLon = Math.min(this.maxLon, 180)
this.maxLat = Math.min(this.maxLat, 90)
this.minLon = Math.max(this.minLon, -180)
this.minLat = Math.max(this.minLat, -90)
this.check();
}
static fromLeafletBounds(bounds) {
return new BBox([[bounds.getWest(), bounds.getNorth()], [bounds.getEast(), bounds.getSouth()]])
}
static get(feature): BBox {
if (feature.bbox?.overlapsWith === undefined) {
const turfBbox: number[] = turf.bbox(feature)
feature.bbox = new BBox([[turfBbox[0], turfBbox[1]], [turfBbox[2], turfBbox[3]]]);
}
return feature.bbox;
}
/**
* Constructs a tilerange which fully contains this bbox (thus might be a bit larger)
* @param zoomlevel
*/
public containingTileRange(zoomlevel): TileRange {
return Tiles.TileRangeBetween(zoomlevel, this.minLat, this.minLon, this.maxLat, this.maxLon)
}
public overlapsWith(other: BBox) {
if (this.maxLon < other.minLon) {
return false;
}
if (this.maxLat < other.minLat) {
return false;
}
if (this.minLon > other.maxLon) {
return false;
}
return this.minLat <= other.maxLat;
}
public isContainedIn(other: BBox) {
if (this.maxLon > other.maxLon) {
return false;
}
if (this.maxLat > other.maxLat) {
return false;
}
if (this.minLon < other.minLon) {
return false;
}
if (this.minLat < other.minLat) {
return false
}
return true;
}
private check() {
if (isNaN(this.maxLon) || isNaN(this.maxLat) || isNaN(this.minLon) || isNaN(this.minLat)) {
console.log(this);
throw "BBOX has NAN";
}
}
static fromTile(z: number, x: number, y: number): BBox {
return new BBox(Tiles.tile_bounds_lon_lat(z, x, y))
}
static fromTileIndex(i: number): BBox {
if (i === 0) {
return BBox.global
}
return BBox.fromTile(...Tiles.tile_from_index(i))
}
getEast() {
return this.maxLon
}
getNorth() {
return this.maxLat
}
getWest() {
return this.minLon
}
getSouth() {
return this.minLat
}
contains(lonLat: [number, number]){
return this.minLat <= lonLat[1] && lonLat[1] <= this.maxLat
&& this.minLon<= lonLat[0] && lonLat[0] <= this.maxLon
}
pad(factor: number, maxIncrease = 2): BBox {
const latDiff = Math.min(maxIncrease / 2, Math.abs(this.maxLat - this.minLat) * factor)
const lonDiff = Math.min(maxIncrease / 2, Math.abs(this.maxLon - this.minLon) * factor)
return new BBox([[
this.minLon - lonDiff,
this.minLat - latDiff
], [this.maxLon + lonDiff,
this.maxLat + latDiff]])
}
toLeaflet() {
return [[this.minLat, this.minLon], [this.maxLat, this.maxLon]]
}
asGeoJson(properties: any): any {
return {
type: "Feature",
properties: properties,
geometry: {
type: "Polygon",
coordinates: [[
[this.minLon, this.minLat],
[this.maxLon, this.minLat],
[this.maxLon, this.maxLat],
[this.minLon, this.maxLat],
[this.minLon, this.minLat],
]]
}
}
}
/**
* Expands the BBOx so that it contains complete tiles for the given zoomlevel
* @param zoomlevel
*/
expandToTileBounds(zoomlevel: number): BBox {
const ul = Tiles.embedded_tile(this.minLat, this.minLon, zoomlevel)
const lr = Tiles.embedded_tile(this.maxLat, this.maxLon, zoomlevel)
const boundsul = Tiles.tile_bounds_lon_lat(ul.z, ul.x, ul.y)
const boundslr = Tiles.tile_bounds_lon_lat(lr.z, lr.x, lr.y)
return new BBox([].concat(boundsul, boundslr))
}
toMercator(): { minLat: number, maxLat: number, minLon: number, maxLon: number } {
const [minLon, minLat] = GeoOperations.ConvertWgs84To900913([this.minLon, this.minLat])
const [maxLon, maxLat] = GeoOperations.ConvertWgs84To900913([this.maxLon, this.maxLat])
return {
minLon, maxLon,
minLat, maxLat
}
}
}