mapcomplete/Customizations/LayerDefinition.ts

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import {Tag, TagsFilter} from "../Logic/TagsFilter";
import {UIElement} from "../UI/UIElement";
import {Basemap} from "../Logic/Basemap";
import {ElementStorage} from "../Logic/ElementStorage";
import {UIEventSource} from "../UI/UIEventSource";
import {FilteredLayer} from "../Logic/FilteredLayer";
import {Changes} from "../Logic/Changes";
import {UserDetails} from "../Logic/OsmConnection";
import {TagRenderingOptions} from "./TagRendering";
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import {TagDependantUIElementConstructor} from "./UIElementConstructor";
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export class LayerDefinition {
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/**
* This name is shown in the 'add XXX button'
*/
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name: string | UIElement;
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/**
* These tags are added whenever a new point is added by the user on the map.
* This is the ideal place to add extra info, such as "fixme=added by MapComplete, geometry should be checked"
*/
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newElementTags: Tag[]
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/**
* Not really used anymore
* This is meant to serve as icon in the buttons
*/
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icon: string;
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/**
* Only show this layer starting at this zoom level
*/
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minzoom: number;
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/**
* This tagfilter is used to query overpass.
* Examples are:
*
* new Tag("amenity","drinking_water")
*
* or a query for bicycle pumps which have two tagging schemes:
* new Or([
* new Tag("service:bicycle:pump","yes") ,
* new And([
* new Tag("amenity","compressed_air"),
* new Tag("bicycle","yes")])
* ])
*/
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overpassFilter: TagsFilter;
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/**
* This UIElement is rendered as title element in the popup
*/
title: TagRenderingOptions;
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/**
* These are the questions/shown attributes in the popup
*/
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elementsToShow: TagDependantUIElementConstructor[];
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/**
* A simple styling for the geojson element
* color is the color for areas and ways
* icon is the Leaflet icon
* Note that this is passed entirely to leaflet, so other leaflet attributes work too
*/
style: (tags: any) => {
color: string,
icon: any,
};
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/**
* If an object of the next layer is contained for this many percent in this feature, it is eaten and not shown
*/
maxAllowedOverlapPercentage: number = undefined;
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/**
* If true, then ways (and polygons) will be converted to a 'point' at the center instead before further processing
*/
wayHandling: number = 0;
static WAYHANDLING_DEFAULT = 0;
static WAYHANDLING_CENTER_ONLY = 1;
static WAYHANDLING_CENTER_AND_WAY = 2;
constructor(options: {
name: string,
newElementTags: Tag[],
icon: string,
minzoom: number,
overpassFilter: TagsFilter,
title?: TagRenderingOptions,
elementsToShow?: TagDependantUIElementConstructor[],
maxAllowedOverlapPercentage?: number,
wayHandling?: number,
style?: (tags: any) => {
color: string,
icon: any
}
} = undefined) {
if (options === undefined) {
return;
}
this.name = options.name;
this.maxAllowedOverlapPercentage = options.maxAllowedOverlapPercentage ?? 0;
this.newElementTags = options.newElementTags;
this.icon = options.icon;
this.minzoom = options.minzoom;
this.overpassFilter = options.overpassFilter;
this.title = options.title;
this.elementsToShow = options.elementsToShow;
this.style = options.style;
this.wayHandling = options.wayHandling ?? LayerDefinition.WAYHANDLING_DEFAULT;
}
asLayer(basemap: Basemap, allElements: ElementStorage, changes: Changes, userDetails: UIEventSource<UserDetails>,
selectedElement: UIEventSource<{feature: any}>,
showOnPopup: (tags: UIEventSource<(any)>, feature: any) => UIElement):
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FilteredLayer {
return new FilteredLayer(
this.name,
basemap, allElements, changes,
this.overpassFilter,
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this.maxAllowedOverlapPercentage,
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this.wayHandling,
this.style,
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selectedElement,
showOnPopup);
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}
}