mapcomplete/Logic/Osm/Changes.ts

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import {OsmNode, OsmObject} from "./OsmObject";
import State from "../../State";
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import {Utils} from "../../Utils";
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import {UIEventSource} from "../UIEventSource";
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import Constants from "../../Models/Constants";
import FeatureSource from "../FeatureSource/FeatureSource";
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import {TagsFilter} from "../Tags/TagsFilter";
import {Tag} from "../Tags/Tag";
import {OsmConnection} from "./OsmConnection";
import {LocalStorageSource} from "../Web/LocalStorageSource";
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/**
* Handles all changes made to OSM.
* Needs an authenticator via OsmConnection
*/
export class Changes implements FeatureSource {
private static _nextId = -1; // Newly assigned ID's are negative
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public readonly name = "Newly added features"
/**
* The newly created points, as a FeatureSource
*/
public features = new UIEventSource<{ feature: any, freshness: Date }[]>([]);
/**
* All the pending changes
*/
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public readonly pending = LocalStorageSource.GetParsed<{ elementId: string, key: string, value: string }[]>("pending-changes", [])
/**
* All the pending new objects to upload
*/
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private readonly newObjects = LocalStorageSource.GetParsed<{ id: number, lat: number, lon: number }[]>("newObjects", [])
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private readonly isUploading = new UIEventSource(false);
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/**
* Adds a change to the pending changes
*/
private static checkChange(kv: { k: string, v: string }): { k: string, v: string } {
const key = kv.k;
const value = kv.v;
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if (key === undefined || key === null) {
console.log("Invalid key");
return undefined;
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}
if (value === undefined || value === null) {
console.log("Invalid value for ", key);
return undefined;
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}
if (key.startsWith(" ") || value.startsWith(" ") || value.endsWith(" ") || key.endsWith(" ")) {
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console.warn("Tag starts with or ends with a space - trimming anyway")
}
return {k: key.trim(), v: value.trim()};
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}
addTag(elementId: string, tagsFilter: TagsFilter,
tags?: UIEventSource<any>) {
const eventSource = tags ?? State.state?.allElements.getEventSourceById(elementId);
const elementTags = eventSource.data;
const changes = tagsFilter.asChange(elementTags).map(Changes.checkChange)
if (changes.length == 0) {
return;
}
for (const change of changes) {
if (elementTags[change.k] !== change.v) {
elementTags[change.k] = change.v;
console.log("Applied ", change.k, "=", change.v)
// We use 'elementTags.id' here, as we might have retrieved with the id 'node/-1' as new point, but should use the rewritten id
this.pending.data.push({elementId: elementTags.id, key: change.k, value: change.v});
}
}
this.pending.ping();
eventSource.ping();
}
/**
* Uploads all the pending changes in one go.
* Triggered by the 'PendingChangeUploader'-actor in Actors
*/
public flushChanges(flushreason: string = undefined) {
if (this.pending.data.length === 0) {
return;
}
if (flushreason !== undefined) {
console.log(flushreason)
}
this.uploadAll();
}
/**
* Returns a new ID and updates the value for the next ID
*/
public getNewID(){
return Changes._nextId--;
}
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/**
* Create a new node element at the given lat/long.
* An internal OsmObject is created to upload later on, a geojson represention is returned.
* Note that the geojson version shares the tags (properties) by pointer, but has _no_ id in properties
*/
public createElement(basicTags: Tag[], lat: number, lon: number) {
console.log("Creating a new element with ", basicTags)
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const osmNode = new OsmNode(this.getNewID());
const properties = {id: osmNode.id};
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const geojson = {
"type": "Feature",
"properties": properties,
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"id": properties.id,
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"geometry": {
"type": "Point",
"coordinates": [
lon,
lat
]
}
}
// The basictags are COPIED, the id is included in the properties
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// The tags are not yet written into the OsmObject, but this is applied onto a
const changes = [];
for (const kv of basicTags) {
if (typeof kv.value !== "string") {
throw "Invalid value: don't use a regex in a preset"
}
properties[kv.key] = kv.value;
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changes.push({elementId:properties.id, key: kv.key, value: kv.value})
}
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console.log("New feature added and pinged")
this.features.data.push({feature: geojson, freshness: new Date()});
this.features.ping();
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State.state.allElements.addOrGetElement(geojson).ping();
if (State.state.osmConnection.userDetails.data.backend !== OsmConnection.oauth_configs.osm.url) {
properties["_backend"] = State.state.osmConnection.userDetails.data.backend
}
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this.newObjects.data.push({id: osmNode.id, lat: lat, lon: lon})
this.pending.data.push(...changes)
this.pending.ping();
this.newObjects.ping();
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return geojson;
}
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private uploadChangesWithLatestVersions(
knownElements: OsmObject[]) {
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const knownById = new Map<string, OsmObject>();
knownElements.forEach(knownElement => {
knownById.set(knownElement.type + "/" + knownElement.id, knownElement)
})
const newElements: OsmNode [] = this.newObjects.data.map(spec => {
const newElement = new OsmNode(spec.id);
newElement.lat = spec.lat;
newElement.lon = spec.lon;
return newElement
})
// Here, inside the continuation, we know that all 'neededIds' are loaded in 'knownElements', which maps the ids onto the elements
// We apply the changes on them
for (const change of this.pending.data) {
if (parseInt(change.elementId.split("/")[1]) < 0) {
// This is a new element - we should apply this on one of the new elements
for (const newElement of newElements) {
if (newElement.type + "/" + newElement.id === change.elementId) {
newElement.addTag(change.key, change.value);
}
}
} else {
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knownById.get(change.elementId).addTag(change.key, change.value);
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}
}
// Small sanity check for duplicate information
let changedElements = [];
for (const elementId in knownElements) {
const element = knownElements[elementId];
if (element.changed) {
changedElements.push(element);
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}
}
if (changedElements.length == 0 && newElements.length == 0) {
console.log("No changes in any object - clearing");
this.pending.setData([])
this.newObjects.setData([])
return;
}
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if (this.isUploading.data) {
return;
}
this.isUploading.setData(true)
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console.log("Beginning upload...");
// At last, we build the changeset and upload
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const self = this;
State.state.osmConnection.UploadChangeset(
State.state.layoutToUse.data,
State.state.allElements,
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(csId) => Changes.createChangesetFor(csId,changedElements, newElements ),
() => {
// When done
console.log("Upload successfull!")
self.newObjects.setData([])
self.pending.setData([]);
self.isUploading.setData(false)
},
() => self.isUploading.setData(false) // Failed - mark to try again
);
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};
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public static createChangesetFor(csId: string, changedElements: OsmObject[], newElements: OsmObject[]): string {
let modifications = "";
for (const element of changedElements) {
modifications += element.ChangesetXML(csId) + "\n";
}
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let creations = "";
for (const newElement of newElements) {
creations += newElement.ChangesetXML(csId);
}
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let changes = `<osmChange version='0.6' generator='Mapcomplete ${Constants.vNumber}'>`;
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if (creations.length > 0) {
changes +=
"\n<create>\n" +
creations +
"</create>";
}
if (modifications.length > 0) {
changes +=
"\n<modify>\n" +
modifications +
"\n</modify>";
}
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changes += "</osmChange>";
return changes;
}
private uploadAll() {
const self = this;
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const pending = this.pending.data;
let neededIds: string[] = [];
for (const change of pending) {
const id = change.elementId;
if (parseFloat(id.split("/")[1]) < 0) {
// New element - we don't have to download this
} else {
neededIds.push(id);
}
}
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neededIds = Utils.Dedup(neededIds);
OsmObject.DownloadAll(neededIds).addCallbackAndRunD(knownElements => {
self.uploadChangesWithLatestVersions(knownElements)
})
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}
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}