mapcomplete/Logic/FeatureSource/TiledFeatureSource/DynamicTileSource.ts

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import FilteredLayer from "../../../Models/FilteredLayer";
import {FeatureSourceForLayer, Tiled} from "../FeatureSource";
import {UIEventSource} from "../../UIEventSource";
import Loc from "../../../Models/Loc";
import TileHierarchy from "./TileHierarchy";
import {Tiles} from "../../../Models/TileRange";
import {BBox} from "../../BBox";
/***
* A tiled source which dynamically loads the required tiles at a fixed zoom level
*/
export default class DynamicTileSource implements TileHierarchy<FeatureSourceForLayer & Tiled> {
public readonly loadedTiles: Map<number, FeatureSourceForLayer & Tiled>;
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private readonly _loadedTiles = new Set<number>();
constructor(
layer: FilteredLayer,
zoomlevel: number,
constructTile: (zxy: [number, number, number]) => (FeatureSourceForLayer & Tiled),
state: {
currentBounds: UIEventSource<BBox>;
locationControl: UIEventSource<Loc>
}
) {
const self = this;
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this.loadedTiles = new Map<number, FeatureSourceForLayer & Tiled>()
const neededTiles = state.locationControl.map(
location => {
if (!layer.isDisplayed.data && !layer.layerDef.forceLoad) {
// No need to download! - the layer is disabled
return undefined;
}
if (location.zoom < layer.layerDef.minzoom) {
// No need to download! - the layer is disabled
return undefined;
}
// Yup, this is cheating to just get the bounds here
const bounds = state.currentBounds.data
if (bounds === undefined) {
// We'll retry later
return undefined
}
const tileRange = Tiles.TileRangeBetween(zoomlevel, bounds.getNorth(), bounds.getEast(), bounds.getSouth(), bounds.getWest())
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if (tileRange.total > 10000) {
console.error("Got a really big tilerange, bounds and location might be out of sync")
return undefined
}
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const needed = Tiles.MapRange(tileRange, (x, y) => Tiles.tile_index(zoomlevel, x, y)).filter(i => !self._loadedTiles.has(i))
if (needed.length === 0) {
return undefined
}
return needed
}
, [layer.isDisplayed, state.currentBounds]).stabilized(250);
neededTiles.addCallbackAndRunD(neededIndexes => {
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console.log("Tiled geojson source ", layer.layerDef.id, " needs", neededIndexes)
if (neededIndexes === undefined) {
return;
}
for (const neededIndex of neededIndexes) {
self._loadedTiles.add(neededIndex)
const src = constructTile(Tiles.tile_from_index(neededIndex))
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if (src !== undefined) {
self.loadedTiles.set(neededIndex, src)
}
}
})
}
}