Fix length-input element: shrinking and clicking is possible again

This commit is contained in:
pietervdvn 2022-07-28 23:47:00 +02:00
parent 3bd912db5a
commit 00d9adee46

View file

@ -14,10 +14,10 @@ import BaseUIElement from "../BaseUIElement";
* Selects a length after clicking on the minimap, in meters
*/
export default class LengthInput extends InputElement<string> {
public readonly IsSelected: UIEventSource<boolean> = new UIEventSource<boolean>(false);
private readonly _location: UIEventSource<Loc>;
private readonly value: UIEventSource<string>;
private background;
private readonly background: UIEventSource<any>;
constructor(mapBackground: UIEventSource<any>,
location: UIEventSource<Loc>,
@ -36,7 +36,7 @@ export default class LengthInput extends InputElement<string> {
IsValid(str: string): boolean {
const t = Number(str)
return !isNaN(t) && t >= 0 && t <= 360;
return !isNaN(t) && t >= 0;
}
protected InnerConstructElement(): HTMLElement {
@ -63,7 +63,7 @@ export default class LengthInput extends InputElement<string> {
}
const crosshair = new Combine([Svg.length_crosshair_svg().SetStyle(
`position: absolute;top: 0;left: 0;transform:rotate(${this.value.data ?? 0}deg);`)
]) .SetClass("block length-crosshair-svg relative")
]) .SetClass("block length-crosshair-svg relative pointer-events-none")
.SetStyle("z-index: 1000; visibility: hidden")
const element = new Combine([
@ -112,46 +112,42 @@ export default class LengthInput extends InputElement<string> {
lastClickXY = undefined;
}
}
if (isUp) {
const distance = Math.sqrt((dy - firstClickXY[1]) * (dy - firstClickXY[1]) + (dx - firstClickXY[0]) * (dx - firstClickXY[0]))
if (distance > 15) {
lastClickXY = [dx, dy]
}
} else if (lastClickXY !== undefined) {
if (firstClickXY === undefined) {
measurementCrosshair.style.visibility = "hidden"
return;
}
// const measurementCrosshair = htmlElement.getElementsByClassName("length-crosshair-svg")[0] as HTMLElement
const measurementCrosshairInner: HTMLElement = <HTMLElement>measurementCrosshair.firstChild
if (firstClickXY === undefined) {
measurementCrosshair.style.visibility = "hidden"
} else {
measurementCrosshair.style.visibility = "unset"
measurementCrosshair.style.left = firstClickXY[0] + "px";
measurementCrosshair.style.top = firstClickXY[1] + "px"
const angle = 180 * Math.atan2(firstClickXY[1] - dy, firstClickXY[0] - dx) / Math.PI;
const angleGeo = (angle + 270) % 360
measurementCrosshairInner.style.transform = `rotate(${angleGeo}deg)`;
const distance = Math.sqrt((dy - firstClickXY[1]) * (dy - firstClickXY[1]) + (dx - firstClickXY[0]) * (dx - firstClickXY[0]))
measurementCrosshairInner.style.width = (distance * 2) + "px"
measurementCrosshairInner.style.marginLeft = -distance + "px"
measurementCrosshairInner.style.marginTop = -distance + "px"
const leaflet = leafletMap?.data
if (leaflet) {
const first = leaflet.layerPointToLatLng(firstClickXY)
const last = leaflet.layerPointToLatLng([dx, dy])
const geoDist = Math.floor(GeoOperations.distanceBetween([first.lng, first.lat], [last.lng, last.lat]) * 10) / 10
self.value.setData("" + geoDist)
const distance = Math.sqrt((dy - firstClickXY[1]) * (dy - firstClickXY[1]) + (dx - firstClickXY[0]) * (dx - firstClickXY[0]))
if (isUp) {
if (distance > 15) {
lastClickXY = [dx, dy]
}
} else if (lastClickXY !== undefined) {
return;
}
measurementCrosshair.style.visibility = "unset"
measurementCrosshair.style.left = firstClickXY[0] + "px";
measurementCrosshair.style.top = firstClickXY[1] + "px"
const angle = 180 * Math.atan2(firstClickXY[1] - dy, firstClickXY[0] - dx) / Math.PI;
const angleGeo = (angle + 270) % 360
const measurementCrosshairInner: HTMLElement = <HTMLElement>measurementCrosshair.firstChild
measurementCrosshairInner.style.transform = `rotate(${angleGeo}deg)`;
measurementCrosshairInner.style.width = (distance * 2) + "px"
measurementCrosshairInner.style.marginLeft = -distance + "px"
measurementCrosshairInner.style.marginTop = -distance + "px"
const leaflet = leafletMap?.data
if (leaflet) {
const first = leaflet.layerPointToLatLng(firstClickXY)
const last = leaflet.layerPointToLatLng([dx, dy])
const geoDist = Math.floor(GeoOperations.distanceBetween([first.lng, first.lat], [last.lng, last.lat]) * 10) / 10
self.value.setData("" + geoDist)
}
}