Fix: fix nearby drinking water fountain detection
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2 changed files with 20 additions and 14 deletions
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@ -258,24 +258,29 @@ class ClosestNObjectFunc implements ExtraFunction {
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const maxFeatures = options?.maxFeatures ?? 1
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const maxDistance = options?.maxDistance ?? 500
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const uniqueTag: string | undefined = options?.uniqueTag
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let allFeatures: Feature[][]
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if (typeof features === "string") {
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features = [features]
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} else {
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allFeatures = []
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for (const spec of features) {
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if (typeof spec === "string") {
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const name = spec
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const bbox = GeoOperations.bbox(
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GeoOperations.buffer(GeoOperations.bbox(feature), maxDistance)
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)
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const coors = <[number, number][]>bbox.geometry.coordinates
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allFeatures.push(...params.getFeaturesWithin(name, new BBox(coors)))
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} else {
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allFeatures.push([spec])
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}
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}
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let allFeatures: Feature[][] = []
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for (const spec of features) {
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if (typeof spec === "string") {
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const name = spec
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const bbox = GeoOperations.bbox(
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GeoOperations.buffer(GeoOperations.bbox(feature), maxDistance)
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)
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const coors = <[number, number][]>bbox.geometry.coordinates
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allFeatures.push(...params.getFeaturesWithin(name, new BBox(coors)))
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} else {
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allFeatures.push([spec])
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}
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}
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console.log(
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"Determining features which are close to",
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features,
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"other features:",
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allFeatures
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)
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if (features === undefined) {
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return
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}
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@ -19,6 +19,7 @@
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import { LayoutInformation } from "../Models/ThemeConfig/LayoutConfig"
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import * as themeOverview from "../assets/generated/theme_overview.json"
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import UnofficialThemeList from "./BigComponents/UnofficialThemeList.svelte"
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import Eye from "../assets/svg/Eye.svelte"
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const featureSwitches = new OsmConnectionFeatureSwitches()
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const osmConnection = new OsmConnection({
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