UX: add fade-out animation to menus to show where they can be found again
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parent
733c2c7d14
commit
2bd3806f9a
9 changed files with 107 additions and 21 deletions
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@ -781,12 +781,12 @@ video {
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float: left;
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}
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.m-4 {
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margin: 1rem;
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.m-8 {
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margin: 2rem;
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}
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.m-2 {
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margin: 0.5rem;
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.m-4 {
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margin: 1rem;
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}
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.m-3 {
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@ -797,8 +797,8 @@ video {
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margin: 0px;
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}
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.m-8 {
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margin: 2rem;
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.m-2 {
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margin: 0.5rem;
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}
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.m-1 {
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@ -1806,14 +1806,14 @@ video {
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background-repeat: repeat;
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}
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.p-4 {
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padding: 1rem;
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}
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.p-8 {
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padding: 2rem;
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}
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.p-4 {
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padding: 1rem;
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}
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.p-0 {
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padding: 0px;
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}
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@ -16,6 +16,7 @@ export class LastClickFeatureSource {
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private i: number = 0
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private readonly hasPresets: boolean
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private readonly hasNoteLayer: boolean
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public static readonly newPointElementId= "new_point_dialog"
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constructor(layout: LayoutConfig) {
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this.hasNoteLayer = layout.hasNoteLayer()
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@ -46,7 +47,7 @@ export class LastClickFeatureSource {
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public createFeature(lon: number, lat: number): Feature<Point, OsmTags> {
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const properties: OsmTags = {
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id: "new_point_dialog",
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id: LastClickFeatureSource.newPointElementId,
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has_note_layer: this.hasNoteLayer ? "yes" : "no",
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has_presets: this.hasPresets ? "yes" : "no",
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renderings: this.renderings.join(""),
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49
src/UI/Base/CloseAnimation.svelte
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49
src/UI/Base/CloseAnimation.svelte
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@ -0,0 +1,49 @@
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<script lang="ts">
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import { Store } from "../../Logic/UIEventSource"
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import { onDestroy, onMount } from "svelte"
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let elem: HTMLElement
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let targetOuter: HTMLElement
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export let isOpened: Store<boolean>
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export let moveTo: Store<HTMLElement>
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export let debug : string
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function copySizeOf(htmlElem: HTMLElement) {
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const target = htmlElem.getBoundingClientRect()
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elem.style.left = target.x + "px"
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elem.style.top = target.y + "px"
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elem.style.width = target.width + "px"
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elem.style.height = target.height + "px"
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}
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function animate(opened: boolean) {
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const moveToElem = moveTo.data
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console.log("Animating", debug," to", opened)
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if (opened) {
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copySizeOf(targetOuter)
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elem.style.background = "var(--background-color)"
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} else if (moveToElem !== undefined) {
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copySizeOf(moveToElem)
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elem.style.background = "#ffffff00"
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} else {
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elem.style.left = "0px"
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elem.style.top = "0px"
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elem.style.background = "#ffffff00"
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}
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}
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onDestroy(isOpened.addCallback(opened => animate(opened)))
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onMount(() => animate(isOpened.data))
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</script>
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<div class={"absolute bottom-0 right-0 h-full w-screen p-4 md:p-6 pointer-events-none invisible"}>
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<div class="content h-full" bind:this={targetOuter} style="background: red" />
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</div>
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<div bind:this={elem} class="pointer-events-none absolute bottom-0 right-0 low-interaction rounded-2xl"
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style="transition: all 0.65s ease-out, background-color 1.8s ease-out; background: var(--background-color);">
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<!-- Classes should be the same as the 'floatoaver' -->
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</div>
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@ -11,7 +11,6 @@
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*/
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const dispatch = createEventDispatcher<{ close }>()
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export let extraClasses = "p-4 md:p-6"
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</script>
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<!-- Draw the background over the total screen -->
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@ -24,7 +23,7 @@
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/>
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<!-- draw a _second_ absolute div, placed using 'bottom' which will be above the navigation bar on mobile browsers -->
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<div
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class={twMerge("absolute bottom-0 right-0 h-full w-screen", extraClasses)}
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class={"absolute bottom-0 right-0 h-full w-screen p-4 md:p-6"}
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style="z-index: 21"
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use:trapFocus
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>
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@ -3,7 +3,7 @@
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import { twJoin } from "tailwind-merge"
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import { Translation } from "../i18n/Translation"
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import { ariaLabel } from "../../Utils/ariaLabel"
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import { ImmutableStore, Store } from "../../Logic/UIEventSource"
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import { ImmutableStore, Store, UIEventSource } from "../../Logic/UIEventSource"
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/**
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* A round button with an icon and possible a small text, which hovers above the map
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@ -12,9 +12,15 @@
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export let cls = "m-0.5 p-0.5 sm:p-1 md:m-1"
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export let enabled: Store<boolean> = new ImmutableStore(true)
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export let arialabel: Translation = undefined
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export let htmlElem: UIEventSource<HTMLElement> = undefined
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let _htmlElem : HTMLElement
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$: {
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htmlElem?.setData(_htmlElem)
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}
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</script>
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<button
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bind:this={_htmlElem}
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on:click={(e) => dispatch("click", e)}
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on:keydown
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use:ariaLabel={arialabel}
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@ -4,7 +4,6 @@
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* Even though the component is very small, it gets its own class as it is often reused
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*/
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import { Square3Stack3dIcon } from "@babeard/svelte-heroicons/solid"
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import type { SpecialVisualizationState } from "../SpecialVisualization"
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import Translations from "../i18n/Translations"
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import MapControlButton from "../Base/MapControlButton.svelte"
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import Tr from "../Base/Tr.svelte"
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@ -16,11 +15,13 @@
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export let state: ThemeViewState
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export let map: Store<MlMap> = undefined
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export let hideTooltip = false
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export let htmlElem : UIEventSource<HTMLElement> = undefined
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</script>
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<MapControlButton
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arialabel={Translations.t.general.labels.background}
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on:click={() => state.guistate.backgroundLayerSelectionIsOpened.setData(true)}
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{htmlElem}
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>
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<StyleLoadingIndicator map={map ?? state.map} rasterLayer={state.mapProperties.rasterLayer}>
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<Square3Stack3dIcon class="h-6 w-6" />
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@ -1,11 +1,11 @@
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<script lang="ts">
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import Loading from "../Base/Loading.svelte"
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import { Stores, UIEventSource } from "../../Logic/UIEventSource"
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import { Store, Stores, UIEventSource } from "../../Logic/UIEventSource"
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import { Map as MlMap } from "maplibre-gl"
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import { onDestroy } from "svelte"
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let isLoading = false
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export let map: UIEventSource<MlMap>
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export let map: Store<MlMap>
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/**
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* Optional. Only used for the 'global' change indicator so that it won't spin on pan/zoom but only when a change _actually_ occured
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*/
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@ -1,2 +1,3 @@
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<script lang="ts">
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</script>
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@ -73,8 +73,8 @@
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import { BBox } from "../Logic/BBox"
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import ReviewsOverview from "./Reviews/ReviewsOverview.svelte"
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import ExtraLinkButton from "./BigComponents/ExtraLinkButton.svelte"
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import Locale from "./i18n/Locale"
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import LanguageUtils from "../Utils/LanguageUtils"
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import CloseAnimation from "./Base/CloseAnimation.svelte"
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import { LastClickFeatureSource } from "../Logic/FeatureSource/Sources/LastClickFeatureSource"
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export let state: ThemeViewState
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let layout = state.layout
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@ -153,7 +153,7 @@
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})
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let featureSwitches: FeatureSwitchState = state.featureSwitches
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let availableLayers = state.availableLayers
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let currentViewLayer = layout.layers.find((l) => l.id === "current_view")
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let currentViewLayer: LayerConfig = layout.layers.find((l) => l.id === "current_view")
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let rasterLayer: Store<RasterLayerPolygon> = state.mapProperties.rasterLayer
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let rasterLayerName =
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rasterLayer.data?.properties?.name ??
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@ -185,6 +185,22 @@
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const animation = mlmap.keyboard?.keydown(e)
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animation?.cameraAnimation(mlmap)
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}
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/**
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* Needed for the animations
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*/
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let openMapButton : UIEventSource<HTMLElement> = new UIEventSource<HTMLElement>(undefined)
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let openMenuButton : UIEventSource<HTMLElement> = new UIEventSource<HTMLElement>(undefined)
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let openCurrentViewLayerButton : UIEventSource<HTMLElement> = new UIEventSource<HTMLElement>(undefined)
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let _openNewElementButton: HTMLButtonElement
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let openNewElementButton : UIEventSource<HTMLElement> = new UIEventSource<HTMLElement>(undefined)
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$: {
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openNewElementButton.setData(_openNewElementButton)
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}
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let openFilterButton : UIEventSource<HTMLElement> = new UIEventSource<HTMLElement>(undefined)
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let openBackgroundButton : UIEventSource<HTMLElement> = new UIEventSource<HTMLElement>(undefined)
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</script>
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<div class="absolute top-0 left-0 h-screen w-screen overflow-hidden">
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@ -230,6 +246,7 @@
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<MapControlButton
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on:click={() => state.guistate.themeIsOpened.setData(true)}
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on:keydown={forwardEventToMap}
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htmlElem={openMapButton}
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>
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<div class="m-0.5 mx-1 flex cursor-pointer items-center max-[480px]:w-full sm:mx-1 md:mx-2">
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<img
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@ -247,6 +264,7 @@
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arialabel={Translations.t.general.labels.menu}
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on:click={() => state.guistate.menuIsOpened.setData(true)}
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on:keydown={forwardEventToMap}
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htmlElem={openMenuButton}
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>
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<MenuIcon class="h-8 w-8 cursor-pointer" />
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</MapControlButton>
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@ -256,6 +274,7 @@
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state.selectedElement.setData(state.currentView.features?.data?.[0])
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}}
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on:keydown={forwardEventToMap}
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htmlElem={openCurrentViewLayerButton}
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>
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<ToSvelte
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construct={() => currentViewLayer.defaultIcon().SetClass("w-8 h-8 cursor-pointer")}
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@ -289,6 +308,7 @@
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<button
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class="pointer-events-auto w-fit low-interaction"
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class:disabled={$currentZoom < Constants.minZoomLevelToAddNewPoint}
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bind:this={_openNewElementButton}
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on:click={() => {
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state.openNewDialog()
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}}
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@ -312,12 +332,13 @@
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arialabel={Translations.t.general.labels.filter}
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on:click={() => state.guistate.openFilterView()}
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on:keydown={forwardEventToMap}
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htmlElem={openFilterButton}
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>
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<Filter class="h-6 w-6" />
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</MapControlButton>
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</If>
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<If condition={state.featureSwitches.featureSwitchBackgroundSelection}>
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<OpenBackgroundSelectorButton hideTooltip={true} {state} />
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<OpenBackgroundSelectorButton hideTooltip={true} {state} htmlElem={openBackgroundButton} />
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</If>
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<a
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class="bg-black-transparent pointer-events-auto h-fit max-h-12 cursor-pointer self-end overflow-hidden rounded-2xl pl-1 pr-2 text-white opacity-50 hover:opacity-100"
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@ -659,3 +680,11 @@
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</div>
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</FloatOver>
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</If>
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<CloseAnimation isOpened={state.guistate.themeIsOpened} moveTo={openMapButton} debug="theme"/>
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<CloseAnimation isOpened={state.guistate.menuIsOpened} moveTo={openMenuButton} debug="menu"/>
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<CloseAnimation isOpened={selectedLayer.map(sl => (sl !== undefined && sl === currentViewLayer))} moveTo={openCurrentViewLayerButton} debug="currentViewLayer"/>
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<CloseAnimation isOpened={selectedElement.map(sl =>{ console.log("SE is", sl); return sl !== undefined && sl?.properties?.id === LastClickFeatureSource.newPointElementId })} moveTo={openNewElementButton} debug="newElement"/>
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<CloseAnimation isOpened={state.guistate.filtersPanelIsOpened} moveTo={openFilterButton} debug="filter"/>
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<CloseAnimation isOpened={state.guistate.backgroundLayerSelectionIsOpened} moveTo={openBackgroundButton} debug="bg"/>
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