Refactoring: tweak some featuresources to allow them to run in the tests
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3 changed files with 15 additions and 4 deletions
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@ -14,6 +14,7 @@ export default class TileLocalStorage<T> {
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private readonly inUse = new UIEventSource(false)
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private readonly cachedSources: Record<number, UIEventSource<T> & { flush: () => void }> = {}
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private static readonly useIndexedDb = typeof indexedDB !== "undefined"
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private constructor(layername: string) {
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this._layername = layername
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}
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@ -49,6 +50,9 @@ export default class TileLocalStorage<T> {
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}
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private async SetIdb(tileIndex: number, data: any): Promise<void> {
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if(!TileLocalStorage.useIndexedDb){
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return
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}
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try {
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await this.inUse.AsPromise((inUse) => !inUse)
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this.inUse.setData(true)
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@ -69,6 +73,9 @@ export default class TileLocalStorage<T> {
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}
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private GetIdb(tileIndex: number): Promise<any> {
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if(!TileLocalStorage.useIndexedDb){
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return undefined
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}
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return IdbLocalStorage.GetDirectly(this._layername + "_" + tileIndex)
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}
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}
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@ -1,8 +1,8 @@
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import { FeatureSource, IndexedFeatureSource } from "./FeatureSource"
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import {FeatureSource} from "./FeatureSource"
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import FilteredLayer from "../../Models/FilteredLayer"
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import SimpleFeatureSource from "./Sources/SimpleFeatureSource"
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import { Feature } from "geojson"
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import { UIEventSource } from "../UIEventSource"
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import {Feature} from "geojson"
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import {UIEventSource} from "../UIEventSource"
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/**
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* In some rare cases, some elements are shown on multiple layers (when 'passthrough' is enabled)
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@ -59,6 +59,10 @@ export default class PerLayerFeatureSourceSplitter<T extends FeatureSource = Fea
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let foundALayer = false
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for (let i = 0; i < layers.length; i++) {
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const layer = layers[i]
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if(!layer.layerDef?.source){
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console.error("PerLayerFeatureSourceSplitter got a layer without a source:", layer.layerDef.id)
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continue
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}
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if (layer.layerDef.source.osmTags.matchesProperties(f.properties)) {
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const id = f.properties.id
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// We have found our matching layer!
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@ -32,7 +32,7 @@ export class LastClickFeatureSource implements WritableFeatureSource {
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}
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const renderings = Utils.Dedup(
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allPresets.map((uiElem) => uiElem.ConstructElement().innerHTML)
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allPresets.map((uiElem) => Utils.runningFromConsole ? "" : uiElem.ConstructElement().innerHTML)
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)
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const properties = {
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