Formatting and small cleanups

This commit is contained in:
pietervdvn 2021-03-29 02:53:06 +02:00
parent 15a6794e59
commit 4342b38e9d
8 changed files with 40 additions and 37 deletions

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@ -81,7 +81,7 @@ export default class LayerConfig {
this.source = new SourceConfig({
osmTags: osmTags,
geojsonSource: json.source["geoJsonSource"],
geojsonSource: json.source["geoJson"],
overpassScript: json.source["overpassScript"],
});
} else {

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@ -10,7 +10,7 @@ export interface LayerConfigJson {
* This should be a simple, lowercase, human readable string that is used to identify the layer.
*/
id: string;
/**
* The name of this layer
* Used in the layer control panel and the 'Personal theme'
@ -27,22 +27,24 @@ export interface LayerConfigJson {
/**
* This determines where the data for the layer is fetched.
* There are some options:
*
*
* source: {osmTags: "key=value"} will fetch all objects with given tags from OSM. Currently, this will create a query to overpass and fetch the data - in the future this might fetch from the OSM API
* source: {geoJsonSource: "https://my.source.net/some-geo-data.geojson"} to fetch a geojson from a third party source
*
* source: {overpassScript: "<custom overpass tags>"} when you want to do special things. _This should be really rare_.
*
* source: {overpassScript: "<custom overpass tags>"} when you want to do special things. _This should be really rare_.
* This means that the data will be pulled from overpass with this script, and will ignore the osmTags for the query
* However, for the rest of the pipeline, the OsmTags will _still_ be used. This is important to enable layers etc...
*
*
*
*
* NOTE: the previous format was 'overpassTags: AndOrTagCOnfigJson | string', which is interpreted as a shorthand for source: {osmTags: "key=value"}
* While still supported, this is considered deprecated
*/
source: {osmTags: AndOrTagConfigJson | string} | {geoJsonSource: string} | {overpassScript: string}
source: { osmTags: AndOrTagConfigJson | string } |
{ osmTags: AndOrTagConfigJson | string, geoJson: string } |
{ osmTags: AndOrTagConfigJson | string, overpassScript: string }
/**
*
*
* A list of extra tags to calculate, specified as "keyToAssignTo=javascript-expression".
* There are a few extra functions available. Refer to <a>Docs/CalculatedTags.md</a> for more information
* The functions will be run in order, e.g.
@ -50,12 +52,12 @@ export interface LayerConfigJson {
* "_max_overlap_m2=Math.max(...feat.overlapsWith("someOtherLayer").map(o => o.overlap))
* "_max_overlap_ratio=Number(feat._max_overlap_m2)/feat.area
* ]
*
*
*/
calculatedTags? : string[];
calculatedTags?: string[];
/**
* If set, this layer will not query overpass; but it'll still match the tags above which are by chance returned by other layers.
* If set, this layer will not query overpass; but it'll still match the tags above which are by chance returned by other layers.
* Works well together with 'passAllFeatures', to add decoration
*/
doNotDownload?: boolean;
@ -64,7 +66,7 @@ export interface LayerConfigJson {
* This tagrendering should either be 'yes' or 'no'. If 'no' is returned, then the feature will be hidden from view.
* This is useful to hide certain features from view. Important: hiding features does not work dynamically, but is only calculated when the data is first renders.
* This implies that it is not possible to hide a feature after a tagging change
*
*
* The default value is 'yes'
*/
isShown?: TagRenderingConfigJson;
@ -81,7 +83,7 @@ export interface LayerConfigJson {
* Default: 100 (thus: always visible
*/
maxzoom?: number;
/**
* The title shown in a popup for elements of this layer.
*/
@ -97,7 +99,7 @@ export interface LayerConfigJson {
/**
* The icon for an element.
* Note that this also doubles as the icon for this layer (rendered with the overpass-tags) ánd the icon in the presets.
*
*
* The result of the icon is rendered as follows:
* the resulting string is interpreted as a _list_ of items, seperated by ";". The bottommost layer is the first layer.
* As a result, on could use a generic pin, then overlay it with a specific icon.
@ -111,13 +113,13 @@ export interface LayerConfigJson {
* The 'badge'-toggle changes their behaviour.
* If badge is set, it will be added as a 25% height icon at the bottom right of the icon, with all the badges in a flex layout.
* If badges is false, it'll be a simple overlay
*
*
* Note: strings are interpreted as icons, so layering and substituting is supported
*/
iconOverlays?: {if: string | AndOrTagConfigJson, then: string | TagRenderingConfigJson, badge?: boolean}[]
iconOverlays?: { if: string | AndOrTagConfigJson, then: string | TagRenderingConfigJson, badge?: boolean }[]
/**
* A string containing "width,height" or "width,height,anchorpoint" where anchorpoint is any of 'center', 'top', 'bottom', 'left', 'right', 'bottomleft','topright', ...
* A string containing "width,height" or "width,height,anchorpoint" where anchorpoint is any of 'center', 'top', 'bottom', 'left', 'right', 'bottomleft','topright', ...
* Default is '40,40,center'
*/
iconSize?: string | TagRenderingConfigJson;
@ -156,18 +158,18 @@ export interface LayerConfigJson {
* If set, this layer will pass all the features it receives onto the next layer.
* This is ideal for decoration, e.g. directionss on cameras
*/
passAllFeatures?:boolean
passAllFeatures?: boolean
/**
* Presets for this layer.
* A preset shows up when clicking the map on a without data (or when right-clicking/long-pressing);
* it will prompt the user to add a new point.
*
*
* The most important aspect are the tags, which define which tags the new point will have;
* The title is shown in the dialog, along with the first sentence of the description.
*
*
* Upon confirmation, the full description is shown beneath the buttons - perfect to add pictures and examples.
*
*
* Note: the icon of the preset is determined automatically based on the tags and the icon above. Don't worry about that!
* NB: if no presets are defined, the popup to add new points doesn't show up at all
*/
@ -183,7 +185,7 @@ export interface LayerConfigJson {
/**
* The _first sentence_ of the description is shown on the button of the `add` menu.
* The full description is shown in the confirmation dialog.
*
*
* (The first sentence is until the first '.'-character in the description)
*/
description?: string | any,
@ -192,16 +194,16 @@ export interface LayerConfigJson {
/**
* All the tag renderings.
* A tag rendering is a block that either shows the known value or asks a question.
*
*
* Refer to the class `TagRenderingConfigJson` to see the possibilities.
*
*
* Note that we can also use a string here - where the string refers to a tagrenering defined in `assets/questions/questions.json`,
* where a few very general questions are defined e.g. website, phone number, ...
*
*
* A special value is 'questions', which indicates the location of the questions box. If not specified, it'll be appended to the bottom of the featureInfobox.
*
*
*/
tagRenderings?: (string | TagRenderingConfigJson) []
}

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@ -1,5 +1,5 @@
<wpf:ResourceDictionary xml:space="preserve" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:s="clr-namespace:System;assembly=mscorlib" xmlns:ss="urn:shemas-jetbrains-com:settings-storage-xaml" xmlns:wpf="http://schemas.microsoft.com/winfx/2006/xaml/presentation">
<s:String x:Key="/Default/CodeInspection/Highlighting/SweaWarningsMode/@EntryValue">ShowAndRun</s:String>
<s:String x:Key="/Default/CodeInspection/Highlighting/SweaWarningsMode/@EntryValue">DoNotShowAndRun</s:String>
<s:String x:Key="/Default/Environment/UnitTesting/UnitTestSessionStore/Sessions/=d2f95dca_002Defa2_002D40b6_002D8190_002D724496f13a75/@EntryIndexedValue">&lt;SessionState ContinuousTestingMode="0" IsActive="True" Name="Session" xmlns="urn:schemas-jetbrains-com:jetbrains-ut-session"&gt;
&lt;Nothing /&gt;
&lt;/SessionState&gt;</s:String></wpf:ResourceDictionary>

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@ -103,7 +103,6 @@ Some advanced functions are available on <b>feat</b> as well:
throw "Undefined distance!"
}
if(closestFeature === undefined || distance < closestDistance){
console.log("Distance between ", feature.properties.id, "and", otherFeature.properties.id, "is", distance)
closestFeature = otherFeature
closestDistance = distance;
}

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@ -1,7 +1,6 @@
import FeatureSource from "./FeatureSource";
import {UIEventSource} from "../UIEventSource";
import * as $ from "jquery";
import {Layer} from "leaflet";
/**
* Fetches a geojson file somewhere and passes it along

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@ -57,9 +57,8 @@ export default class TagRenderingQuestion extends UIElement {
this._inputElement = this.GenerateInputElement()
const self = this;
const save = () => {
console.log("Save clicked!")
const selection = self._inputElement.GetValue().data;
console.log("Selection is", selection)
console.log("Save button clicked, the tags are is", selection)
if (selection) {
(State.state?.changes ?? new Changes())
.addTag(tags.data.id, selection, tags);

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@ -27,7 +27,9 @@ export default class ShowDataLayer {
layoutToUse.addCallbackAndRun(layoutToUse => {
for (const layer of layoutToUse.layers) {
self._layerDict[layer.id] = layer;
if (self._layerDict[layer.id] === undefined) {
self._layerDict[layer.id] = layer;
}
}
});

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@ -17,6 +17,8 @@
"startLon": 4.3516970,
"startZoom": 16,
"widenFactor": 0.05,
"layers": ["drinking_water"],
"layers": [
"drinking_water",
],
"roamingRenderings": []
}