Finetuning the level selector, fix #1013, fix #1000

This commit is contained in:
pietervdvn 2022-08-06 17:30:23 +02:00
parent 5505a896bc
commit 4473560391
5 changed files with 234 additions and 162 deletions

View file

@ -602,6 +602,7 @@ export class TagUtils {
* TagUtils.LevelsParser("0") // => ["0"] * TagUtils.LevelsParser("0") // => ["0"]
* TagUtils.LevelsParser("-1") // => ["-1"] * TagUtils.LevelsParser("-1") // => ["-1"]
* TagUtils.LevelsParser("0;-1") // => ["0", "-1"] * TagUtils.LevelsParser("0;-1") // => ["0", "-1"]
* TagUtils.LevelsParser(undefined) // => []
*/ */
public static LevelsParser(level: string): string[] { public static LevelsParser(level: string): string[] {
let spec = Utils.NoNull([level]) let spec = Utils.NoNull([level])

View file

@ -0,0 +1,140 @@
import FloorLevelInputElement from "../Input/FloorLevelInputElement";
import MapState, {GlobalFilter} from "../../Logic/State/MapState";
import {TagsFilter} from "../../Logic/Tags/TagsFilter";
import {RegexTag} from "../../Logic/Tags/RegexTag";
import {Or} from "../../Logic/Tags/Or";
import {Tag} from "../../Logic/Tags/Tag";
import Translations from "../i18n/Translations";
import Combine from "../Base/Combine";
import {OsmFeature} from "../../Models/OsmFeature";
import {BBox} from "../../Logic/BBox";
import {TagUtils} from "../../Logic/Tags/TagUtils";
import FeaturePipeline from "../../Logic/FeatureSource/FeaturePipeline";
import {Store} from "../../Logic/UIEventSource";
/***
* The element responsible for the level input element and picking the right level, showing and hiding at the right time, ...
*/
export default class LevelSelector extends Combine {
constructor(state: MapState & { featurePipeline: FeaturePipeline }) {
const levelsInView : Store< Record<string, number>> = state.currentBounds.map(bbox => {
if (bbox === undefined) {
return {}
}
const allElementsUnfiltered: OsmFeature[] = [].concat(...state.featurePipeline.GetAllFeaturesAndMetaWithin(bbox).map(ff => ff.features))
const allElements = allElementsUnfiltered.filter(f => BBox.get(f).overlapsWith(bbox))
const allLevelsRaw: string[] = allElements.map(f => f.properties["level"])
const levels : Record<string, number> = {"0": 0}
for (const levelDescription of allLevelsRaw) {
if(levelDescription === undefined){
levels["0"] ++
}
for (const level of TagUtils.LevelsParser(levelDescription)) {
levels[level] = (levels[level] ?? 0) + 1
}
}
return levels
})
const levelSelect = new FloorLevelInputElement(levelsInView)
state.globalFilters.data.push({
filter: {
currentFilter: undefined,
state: undefined,
},
id: "level",
onNewPoint: undefined
})
const isShown = levelsInView.map(levelsInView => {
if (state.locationControl.data.zoom <= 16) {
return false;
}
if (Object.keys(levelsInView).length == 1) {
return false;
}
return true;
},
[state.locationControl])
function setLevelFilter() {
console.log("Updating levels filter to ", levelSelect.GetValue().data, " is shown:", isShown.data)
const filter: GlobalFilter = state.globalFilters.data.find(gf => gf.id === "level")
if (!isShown.data) {
filter.filter = {
state: "*",
currentFilter: undefined,
}
filter.onNewPoint = undefined
state.globalFilters.ping();
return
}
const l = levelSelect.GetValue().data
if(l === undefined){
return
}
let neededLevel: TagsFilter = new RegexTag("level", new RegExp("(^|;)" + l + "(;|$)"));
if (l === "0") {
neededLevel = new Or([neededLevel, new Tag("level", "")])
}
filter.filter = {
state: l,
currentFilter: neededLevel
}
const t = Translations.t.general.levelSelection
filter.onNewPoint = {
confirmAddNew: t.confirmLevel.PartialSubs({level: l}),
safetyCheck: t.addNewOnLevel.Subs({level: l}),
tags: [new Tag("level", l)]
}
state.globalFilters.ping();
return;
}
isShown.addCallbackAndRun(shown => {
console.log("Is level selector shown?", shown)
setLevelFilter()
if (shown) {
levelSelect.RemoveClass("invisible")
} else {
levelSelect.SetClass("invisible")
}
})
levelsInView.addCallbackAndRun(levels => {
if(!isShown.data){
return
}
const value = levelSelect.GetValue()
if (!(levels[value.data] === undefined || levels[value.data] === 0)) {
return;
}
// Nothing in view. Lets switch to a different level (the level with the most features)
let mostElements = 0
let mostElementsLevel = undefined
for (const level in levels) {
const count = levels[level]
if(mostElementsLevel === undefined || mostElements < count){
mostElementsLevel = level
mostElements = count
}
}
console.log("Force switching to a different level:", mostElementsLevel,"as it has",mostElements,"elements on that floor",levels,"(old level: "+value.data+")")
value.setData(mostElementsLevel )
})
levelSelect.GetValue().addCallback(_ => setLevelFilter())
super([levelSelect])
}
}

View file

@ -3,18 +3,13 @@ import Toggle from "../Input/Toggle";
import MapControlButton from "../MapControlButton"; import MapControlButton from "../MapControlButton";
import GeoLocationHandler from "../../Logic/Actors/GeoLocationHandler"; import GeoLocationHandler from "../../Logic/Actors/GeoLocationHandler";
import Svg from "../../Svg"; import Svg from "../../Svg";
import MapState, {GlobalFilter} from "../../Logic/State/MapState"; import MapState from "../../Logic/State/MapState";
import LevelSelector from "../Input/LevelSelector";
import FeaturePipeline from "../../Logic/FeatureSource/FeaturePipeline"; import FeaturePipeline from "../../Logic/FeatureSource/FeaturePipeline";
import {Utils} from "../../Utils"; import {Utils} from "../../Utils";
import {TagUtils} from "../../Logic/Tags/TagUtils"; import {TagUtils} from "../../Logic/Tags/TagUtils";
import {RegexTag} from "../../Logic/Tags/RegexTag";
import {Or} from "../../Logic/Tags/Or";
import {Tag} from "../../Logic/Tags/Tag";
import {TagsFilter} from "../../Logic/Tags/TagsFilter";
import Translations from "../i18n/Translations";
import {BBox} from "../../Logic/BBox"; import {BBox} from "../../Logic/BBox";
import {OsmFeature} from "../../Models/OsmFeature"; import {OsmFeature} from "../../Models/OsmFeature";
import LevelSelector from "./LevelSelector";
export default class RightControls extends Combine { export default class RightControls extends Combine {
@ -49,91 +44,8 @@ export default class RightControls extends Combine {
state.locationControl.ping(); state.locationControl.ping();
}); });
const levelsInView = state.currentBounds.map(bbox => { const levelSelector = new LevelSelector(state);
if (bbox === undefined) { super([levelSelector, plus, min, geolocationButton].map(el => el.SetClass("m-0.5 md:m-1")))
return []
}
const allElementsUnfiltered: OsmFeature[] = [].concat(... state.featurePipeline.GetAllFeaturesAndMetaWithin(bbox).map(ff => ff.features))
const allElements = allElementsUnfiltered.filter(f => BBox.get(f).overlapsWith(bbox))
const allLevelsRaw: string[] = allElements.map(f => f.properties["level"])
const allLevels = [].concat(...allLevelsRaw.map(l => TagUtils.LevelsParser(l)))
if (allLevels.indexOf("0") < 0) {
allLevels.push("0")
}
allLevels.sort((a, b) => a < b ? -1 : 1)
return Utils.Dedup(allLevels)
})
state.globalFilters.data.push({
filter: {
currentFilter: undefined,
state: undefined,
},
id: "level",
onNewPoint: undefined
})
const levelSelect = new LevelSelector(levelsInView)
const isShown = levelsInView.map(levelsInView => {
if (levelsInView.length == 0) {
return false;
}
if (state.locationControl.data.zoom <= 16) {
return false;
}
if (levelsInView.length == 1 && levelsInView[0] == "0") {
return false
}
return true;
},
[state.locationControl])
function setLevelFilter() {
console.log("Updating levels filter")
const filter: GlobalFilter = state.globalFilters.data.find(gf => gf.id === "level")
if (!isShown.data) {
filter.filter = {
state: "*",
currentFilter: undefined,
}
filter.onNewPoint = undefined
} else {
const l = levelSelect.GetValue().data
let neededLevel: TagsFilter = new RegexTag("level", new RegExp("(^|;)" + l + "(;|$)"));
if (l === "0") {
neededLevel = new Or([neededLevel, new Tag("level", "")])
}
filter.filter = {
state: l,
currentFilter: neededLevel
}
const t = Translations.t.general.levelSelection
filter.onNewPoint = {
confirmAddNew: t.confirmLevel.PartialSubs({level: l}),
safetyCheck: t.addNewOnLevel.Subs({level: l}),
tags: [new Tag("level", l)]
}
}
state.globalFilters.ping();
return;
}
isShown.addCallbackAndRun(shown => {
console.log("Is level selector shown?", shown)
setLevelFilter()
if (shown) {
levelSelect.RemoveClass("invisible")
} else {
levelSelect.SetClass("invisible")
}
})
levelSelect.GetValue().addCallback(_ => setLevelFilter())
super([new Combine([levelSelect]).SetClass(""), plus, min, geolocationButton].map(el => el.SetClass("m-0.5 md:m-1")))
this.SetClass("flex flex-col items-center") this.SetClass("flex flex-col items-center")
} }

View file

@ -0,0 +1,89 @@
import {InputElement} from "./InputElement";
import {Store, Stores, UIEventSource} from "../../Logic/UIEventSource";
import Combine from "../Base/Combine";
import Slider from "./Slider";
import {ClickableToggle} from "./Toggle";
import {FixedUiElement} from "../Base/FixedUiElement";
import {VariableUiElement} from "../Base/VariableUIElement";
import BaseUIElement from "../BaseUIElement";
export default class FloorLevelInputElement extends VariableUiElement implements InputElement<string> {
private readonly _value: UIEventSource<string>;
constructor(currentLevels: Store<Record<string, number>>, options?: {
value?: UIEventSource<string>
}) {
const value = options?.value ?? new UIEventSource<string>("0")
super(currentLevels.map(levels => {
const allLevels = Object.keys(levels)
allLevels.sort((a, b) => {
const an = Number(a)
const bn = Number(b)
if (isNaN(an) || isNaN(bn)) {
return a < b ? -1 : 1;
}
return an - bn;
})
return FloorLevelInputElement.constructPicker(allLevels, value)
}
))
this._value = value
}
private static constructPicker(levels: string[], value: UIEventSource<string>): BaseUIElement {
let slider = new Slider(0, levels.length - 1, {vertical: true});
const toggleClass = "flex border-2 border-blue-500 w-10 h-10 place-content-center items-center border-box"
slider.SetClass("flex elevator w-10").SetStyle(`height: ${2.5 * levels.length}rem; background: #00000000`)
const values = levels.map((data, i) => new ClickableToggle(
new FixedUiElement(data).SetClass("font-bold active bg-subtle " + toggleClass),
new FixedUiElement(data).SetClass("normal-background " + toggleClass),
slider.GetValue().sync(
(sliderVal) => {
return sliderVal === i
},
[],
(isSelected) => {
return isSelected ? i : slider.GetValue().data
}
))
.ToggleOnClick()
.SetClass("flex w-10 h-10"))
values.reverse(/* This is a new list, no side-effects */)
const combine = new Combine([new Combine(values), slider])
combine.SetClass("flex flex-row overflow-hidden");
slider.GetValue().addCallbackD(i => {
if (levels === undefined) {
return
}
if(levels[i] == undefined){
return
}
value.setData(levels[i]);
})
value.addCallbackAndRunD(level => {
const i = levels.findIndex(l => l === level)
slider.GetValue().setData(i)
})
return combine
}
GetValue(): UIEventSource<string> {
return this._value;
}
IsValid(t: string): boolean {
return false;
}
}

View file

@ -1,70 +0,0 @@
import {InputElement} from "./InputElement";
import {Store, Stores, UIEventSource} from "../../Logic/UIEventSource";
import Combine from "../Base/Combine";
import Slider from "./Slider";
import {ClickableToggle} from "./Toggle";
import {FixedUiElement} from "../Base/FixedUiElement";
import {VariableUiElement} from "../Base/VariableUIElement";
export default class LevelSelector extends VariableUiElement implements InputElement<string> {
private readonly _value: UIEventSource<string>;
constructor(currentLevels: Store<string[]>, options?: {
value?: UIEventSource<string>
}) {
const value = options?.value ?? new UIEventSource<string>(undefined)
super(Stores.ListStabilized(currentLevels).map(levels => {
console.log("CUrrent levels are", levels)
let slider = new Slider(0, levels.length - 1, {vertical: true});
const toggleClass = "flex border-2 border-blue-500 w-10 h-10 place-content-center items-center border-box"
slider.SetClass("flex elevator w-10").SetStyle(`height: ${2.5 * levels.length}rem; background: #00000000`)
const values = levels.map((data, i) => new ClickableToggle(
new FixedUiElement(data).SetClass("font-bold active bg-subtle " + toggleClass),
new FixedUiElement(data).SetClass("normal-background " + toggleClass),
slider.GetValue().sync(
(sliderVal) => {
return sliderVal === i
},
[],
(isSelected) => {
return isSelected ? i : slider.GetValue().data
}
))
.ToggleOnClick()
.SetClass("flex w-10 h-10"))
values.reverse(/* This is a new list, no side-effects */)
const combine = new Combine([new Combine(values), slider])
combine.SetClass("flex flex-row overflow-hidden");
slider.GetValue().addCallbackAndRun(i => {
if (currentLevels?.data === undefined) {
return
}
value.setData(currentLevels?.data[i]);
})
value.addCallback(level => {
const i = currentLevels?.data?.findIndex(l => l === level)
slider.GetValue().setData(i)
})
return combine
}))
this._value = value
}
GetValue(): UIEventSource<string> {
return this._value;
}
IsValid(t: string): boolean {
return false;
}
}