Add control on FilteredLayer to show/hide layers
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4 changed files with 43 additions and 16 deletions
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@ -4,7 +4,7 @@ import { GRB } from "./Layouts/GRB";
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import { Statues } from "./Layouts/Statues";
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import { Bookcases } from "./Layouts/Bookcases";
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import Cyclofix from "./Layouts/Cyclofix";
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import { DrinkingWater } from "./Layouts/DrinkingWater";
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import { WalkByBrussels } from "./Layouts/WalkByBrussels";
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import { All } from "./Layouts/All";
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import { Layout } from "./Layout";
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@ -18,7 +18,7 @@ export class AllKnownLayouts {
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new GRB(),
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new Cyclofix(),
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new Bookcases(),
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new DrinkingWater(),
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new WalkByBrussels(),
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all
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/*new Toilets(),
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new Statues(),
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@ -31,4 +31,13 @@ export class AllKnownLayouts {
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}
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return allSets;
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}
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public static GetSets(layoutNames): any {
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const all = new All();
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for (const name of layoutNames) {
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all.layers = all.layers.concat(AllKnownLayouts.allSets[name].layers);
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}
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return all;
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}
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}
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@ -1,11 +1,14 @@
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import { Layout } from "../Layout";
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import { DrinkingWaterLayer } from "../Layers/DrinkingWater";
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import { NatureReserves } from "../Layers/NatureReserves";
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import { Park } from "../Layers/Park";
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import { BikeParkings } from "../Layers/BikeParkings";
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export class DrinkingWater extends Layout {
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export class WalkByBrussels extends Layout {
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constructor() {
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super("drinkingwater",
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super("walkbybrussels",
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"Drinking Water Spots",
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[new DrinkingWaterLayer()],
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[new DrinkingWaterLayer(), new BikeParkings(), new Park(), new NatureReserves()],
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10,
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50.8435,
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4.3688,
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@ -1,11 +1,11 @@
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import {Basemap} from "./Basemap";
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import {TagsFilter, TagUtils} from "./TagsFilter";
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import {UIEventSource} from "../UI/UIEventSource";
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import {ElementStorage} from "./ElementStorage";
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import {Changes} from "./Changes";
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import { Basemap } from "./Basemap";
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import { TagsFilter, TagUtils } from "./TagsFilter";
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import { UIEventSource } from "../UI/UIEventSource";
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import { ElementStorage } from "./ElementStorage";
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import { Changes } from "./Changes";
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import L from "leaflet"
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import {GeoOperations} from "./GeoOperations";
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import {UIElement} from "../UI/UIElement";
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import { GeoOperations } from "./GeoOperations";
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import { UIElement } from "../UI/UIElement";
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/***
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* A filtered layer is a layer which offers a 'set-data' function
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@ -20,6 +20,7 @@ export class FilteredLayer {
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public readonly name: string;
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public readonly filters: TagsFilter;
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public readonly isDisplayed: UIEventSource<boolean> = new UIEventSource(true);
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private readonly _map: Basemap;
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private readonly _maxAllowedOverlap: number;
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@ -65,6 +66,16 @@ export class FilteredLayer {
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this._style = style;
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this._storage = storage;
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this._maxAllowedOverlap = maxAllowedOverlap;
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const self = this;
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this.isDisplayed.addCallback(function (isDisplayed) {
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if (self._geolayer !== undefined && self._geolayer !== null) {
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if (isDisplayed) {
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self._geolayer.addTo(self._map.map);
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} else {
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self._map.map.removeLayer(self._geolayer);
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}
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}
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})
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}
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@ -206,7 +217,9 @@ export class FilteredLayer {
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}
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});
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this._geolayer.addTo(this._map.map);
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if (this.isDisplayed.data) {
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this._geolayer.addTo(this._map.map);
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}
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}
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4
index.ts
4
index.ts
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@ -137,7 +137,7 @@ const bm = new Basemap("leafletDiv", locationControl, new VariableUiElement(
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// ------------- Setup the layers -------------------------------
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const controls = {};
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const addButtons: {
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name: string,
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icon: string,
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@ -168,6 +168,8 @@ for (const layer of questSetToRender.layers) {
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const flayer = layer.asLayer(bm, allElements, changes, osmConnection.userDetails, selectedElement,
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generateInfo);
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controls[layer.name] = flayer.isDisplayed;
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const addButton = {
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name: layer.name,
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icon: layer.icon,
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