Fix direction input element

This commit is contained in:
pietervdvn 2021-08-26 16:24:18 +02:00
parent 61b6721342
commit 4a00c0e357
3 changed files with 25 additions and 7 deletions

View file

@ -53,9 +53,10 @@ export default class DirectionInput extends InputElement<string> {
`position: absolute;top: 0;left: 0;width: 100%;height: 100%;transform:rotate(${this.value.data ?? 0}deg);`)
.SetClass("direction-svg relative")
.SetStyle("z-index: 1000"),
map.SetClass("w-full h-full absolute top-0 left-O rounded-full overflow-hidden"),
map.SetClass("w-full h-full block absolute top-0 left-O overflow-hidden"),
])
.SetStyle("position:relative;display:block;width: min(100%, 25em); height: min(100% , 25em); background:white; border: 1px solid black; border-radius: 999em")
.SetStyle("width: min(100%, 25em); height: min(100% , 25em);")
.SetClass("relative block bg-white border border-black overflow-hidden rounded-full")
.ConstructElement()
@ -67,6 +68,7 @@ export default class DirectionInput extends InputElement<string> {
this.RegisterTriggers(element)
element.style.overflow = "hidden"
element.style.display = "block"
return element;
}

View file

@ -41,10 +41,6 @@ export default class LengthInput extends InputElement<string> {
}
protected InnerConstructElement(): HTMLElement {
const modeElement = new RadioButton([
new FixedInputElement("Measure", "measure"),
new FixedInputElement("Move", "move")
])
// @ts-ignore
let map = undefined
if (!Utils.runningFromConsole) {

22
test.ts
View file

@ -8,8 +8,28 @@ import {LocalStorageSource} from "./Logic/Web/LocalStorageSource";
import LZString from "lz-string";
import {LayoutConfigJson} from "./Models/ThemeConfig/Json/LayoutConfigJson";
import Combine from "./UI/Base/Combine";
import DirectionInput from "./UI/Input/DirectionInput";
import Loc from "./Models/Loc";
import AvailableBaseLayers from "./Logic/Actors/AvailableBaseLayers";
import Minimap from "./UI/Base/Minimap";
import ValidatedTextField from "./UI/Input/ValidatedTextField";
const location = new UIEventSource<Loc>({
zoom: 18,
lat: 51.2,
lon: 4.3
})
DirectionInput.constructMinimap = options => new Minimap(options)
new DirectionInput(
AvailableBaseLayers.SelectBestLayerAccordingTo(location, new UIEventSource<string | string[]>("map")),
location
).SetStyle("height: 250px; width: 250px")
.SetClass("block")
.AttachTo("maindiv")
/*
new VariableUiElement(Hash.hash.map(
hash => {
let json: {};
@ -28,4 +48,4 @@ new VariableUiElement(Hash.hash.map(
]).SetClass("flex flex-col m-1")
}
))
.AttachTo("maindiv")
.AttachTo("maindiv")*/