UX: translate 'creating point', indicate that a new background layer is loading in the selectBackgroundButton

This commit is contained in:
Pieter Vander Vennet 2024-03-12 03:40:55 +01:00
parent dcc4a98344
commit 7210b3ff5d
8 changed files with 41 additions and 10 deletions

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@ -123,6 +123,7 @@
"confirmLocation": "Confirm this location",
"confirmTitle": "Add a {title}?",
"confirmWarning": "The feature you create here will be <b>visible for everyone</b>. Please, only add things on to the map if they truly exist. A lot of applications use this data.",
"creating": "Creating a new point...",
"disableFilters": "Disable all filters",
"disableFiltersExplanation": "Some features might be hidden by a filter",
"enableLayer": "Enable layer {name}",

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@ -1412,6 +1412,7 @@
},
"Capacity": {
"question": "How many bicycles fit in this bicycle parking (including possible cargo bicycles)?",
"questionHint": "This includes regular bicycles, cargo bikes, ebikes, ...",
"render": "Place for {capacity} bikes"
},
"Cargo bike capacity?": {

View file

@ -1151,6 +1151,7 @@
},
"Capacity": {
"question": "Hoeveel fietsen kunnen in deze fietsparking (inclusief potentiëel bakfietsen)?",
"questionHint": "Dit is het totaal aantal gewone fietsen, bakfietsen, elektrische fietsen, ...",
"render": "Plaats voor {capacity} fietsen"
},
"Cargo bike capacity?": {
@ -6545,6 +6546,11 @@
}
},
"opening_hours": {
"mappings": {
"0": {
"then": "Gesloten voor onbepaalde duur"
}
},
"question": "Wat zijn de openingstijden van {title()}?",
"render": "<h3>Openingstijden</h3>{opening_hours_table(opening_hours)}"
},

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@ -2,10 +2,10 @@
import { twMerge } from "tailwind-merge"
import Loading from "../../assets/svg/Loading.svelte"
export let cls: string = undefined
export let cls: string = "flex p-1 pl-2"
</script>
<div class={twMerge("flex p-1 pl-2", cls)}>
<div class={cls}>
<div class="min-w-6 h-6 w-6 shrink-0 animate-spin self-center">
<Loading />
</div>

View file

@ -1,15 +1,19 @@
<script lang="ts">
/**
* A mapcontrol button which allows the user to select a different background.
* Even though the component is very small, it gets it's own class as it is often reused
* Even though the component is very small, it gets its own class as it is often reused
*/
import { Square3Stack3dIcon } from "@babeard/svelte-heroicons/solid"
import type { SpecialVisualizationState } from "../SpecialVisualization"
import Translations from "../i18n/Translations"
import MapControlButton from "../Base/MapControlButton.svelte"
import Tr from "../Base/Tr.svelte"
import StyleLoadingIndicator from "../Map/StyleLoadingIndicator.svelte"
import { UIEventSource } from "../../Logic/UIEventSource"
import { Map as MlMap } from "maplibre-gl"
import ThemeViewState from "../../Models/ThemeViewState"
export let state: SpecialVisualizationState
export let state: ThemeViewState
export let hideTooltip = false
</script>
@ -17,7 +21,10 @@
arialabel={Translations.t.general.labels.background}
on:click={() => state.guistate.backgroundLayerSelectionIsOpened.setData(true)}
>
<Square3Stack3dIcon class="h-6 w-6" />
<StyleLoadingIndicator map={state.map} rasterLayer={state.mapProperties.rasterLayer} >
<Square3Stack3dIcon class="h-6 w-6" />
</StyleLoadingIndicator>
{#if !hideTooltip}
<Tr cls="mx-2" t={Translations.t.general.backgroundSwitch} />
{/if}

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@ -36,13 +36,17 @@
<Tr t={t.upload.failReasonsAdvanced} />
</div>
{:else if $retried === 1}
<Loading cls="alert">
<div class="alert">
<Loading>
<Tr t={t.upload.one.retrying} />
</Loading>
</div>
{:else}
<Loading cls="alert">
<div class="alert">
<Loading>
<Tr t={t.upload.one.uploading} />
</Loading>
</div>
{/if}
{:else if $uploadStarted > 1}
{#if $uploadFinished + $failed === $uploadStarted && $uploadFinished > 0}

View file

@ -6,14 +6,26 @@
let isLoading = false
export let map: UIEventSource<MlMap>
export let rasterLayer: UIEventSource<any> = undefined
let didChange = undefined
onDestroy(rasterLayer?.addCallback(() => {
didChange = true
}) ??( () => {}))
onDestroy(Stores.Chronic(250).addCallback(
() => {
isLoading = !map.data?.isStyleLoaded()
isLoading = !map.data?.isStyleLoaded() && (didChange === undefined || didChange)
if(didChange){
didChange = false
}
},
))
</script>
{#if isLoading}
<Loading />
<Loading cls="h-6 w-6" />
{:else}
<slot />
{/if}

View file

@ -364,7 +364,7 @@
</div>
</div>
{:else}
<Loading>Creating point...</Loading>
<Loading><Tr t={Translations.t.general.add.creating}/> </Loading>
{/if}
</div>
</LoginToggle>