UX: searching will unlock the GPS and cancel 'move to gps' if still waiting for a fix
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3 changed files with 7 additions and 0 deletions
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@ -11,11 +11,13 @@
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import { placeholder } from "../../Utils/placeholder"
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import { SearchIcon } from "@rgossiaux/svelte-heroicons/solid"
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import { ariaLabel } from "../../Utils/ariaLabel"
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import { GeoLocationState } from "../../Logic/State/GeoLocationState"
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export let perLayer: ReadonlyMap<string, GeoIndexedStoreForLayer> | undefined = undefined
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export let bounds: UIEventSource<BBox>
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export let selectedElement: UIEventSource<Feature> | undefined = undefined
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export let geolocationState: GeoLocationState | undefined = undefined
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export let clearAfterView: boolean = true
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let searchContents: string = ""
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export let triggerSearch: UIEventSource<any> = new UIEventSource<any>(undefined)
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@ -55,6 +57,8 @@
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async function performSearch() {
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try {
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isRunning = true
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geolocationState?.allowMoving.setData(true)
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geolocationState?.requestMoment.setData(undefined) // If the GPS is still searching for a fix, we say that we don't want tozoom to it anymore
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searchContents = searchContents?.trim() ?? ""
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if (searchContents === "") {
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@ -113,6 +113,7 @@
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perLayer={state.perLayer}
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{selectedElement}
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{triggerSearch}
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geolocationState={state.geolocation.geolocationState}
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/>
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</div>
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<button
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@ -203,6 +203,8 @@
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}}
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perLayer={state.perLayer}
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selectedElement={state.selectedElement}
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geolocationState={state.geolocation.geolocationState}
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/>
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</If>
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</div>
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