Refactoring: add generics to some featureSources
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3 changed files with 21 additions and 38 deletions
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@ -18,7 +18,7 @@ export interface Tiled {
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/**
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* A feature source which only contains features for the defined layer
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*/
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export interface FeatureSourceForLayer extends FeatureSource {
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export interface FeatureSourceForLayer<T extends Feature = Feature> extends FeatureSource<T> {
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readonly layer: FilteredLayer
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}
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@ -1,30 +1,28 @@
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import { FeatureSource , FeatureSourceForLayer, Tiled } from "../FeatureSource"
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import { ImmutableStore, Store } from "../../UIEventSource"
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import FilteredLayer from "../../../Models/FilteredLayer"
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import { BBox } from "../../BBox"
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import { Feature } from "geojson"
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import {FeatureSource} from "../FeatureSource"
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import {ImmutableStore, Store} from "../../UIEventSource"
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import {Feature} from "geojson"
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/**
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* A simple, read only feature store.
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*/
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export default class StaticFeatureSource implements FeatureSource {
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public readonly features: Store<Feature[]>
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export default class StaticFeatureSource<T extends Feature = Feature> implements FeatureSource<T> {
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public readonly features: Store<T[]>
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constructor(
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features:
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| Store<Feature[]>
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| Feature[]
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| { features: Feature[] }
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| { features: Store<Feature[]> }
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| Store<T[]>
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| T[]
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| { features: T[] }
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| { features: Store<T[]> }
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) {
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if (features === undefined) {
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throw "Static feature source received undefined as source"
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}
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let feats: Feature[] | Store<Feature[]>
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let feats: T[] | Store<T[]>
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if (features["features"]) {
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feats = features["features"]
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} else {
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feats = <Feature[] | Store<Feature[]>>features
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feats = <T[] | Store<T[]>>features
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}
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if (Array.isArray(feats)) {
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@ -34,23 +32,7 @@ export default class StaticFeatureSource implements FeatureSource {
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}
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}
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public static fromGeojson(geojson: Feature[]): StaticFeatureSource {
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public static fromGeojson<T extends Feature>(geojson: T[]): StaticFeatureSource<T> {
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return new StaticFeatureSource(geojson)
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}
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}
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export class TiledStaticFeatureSource
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extends StaticFeatureSource
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implements Tiled, FeatureSourceForLayer
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{
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public readonly bbox: BBox = BBox.global
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public readonly tileIndex: number
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public readonly layer: FilteredLayer
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constructor(features: Store<Feature[]>, layer: FilteredLayer, tileIndex: number = 0) {
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super(features)
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this.tileIndex = tileIndex
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this.layer = layer
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this.bbox = BBox.fromTileIndex(this.tileIndex)
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}
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}
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@ -1,14 +1,15 @@
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import { FeatureSource, FeatureSourceForLayer } from "../FeatureSource"
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import {FeatureSource, FeatureSourceForLayer} from "../FeatureSource"
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import StaticFeatureSource from "./StaticFeatureSource"
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import { BBox } from "../../BBox"
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import {BBox} from "../../BBox"
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import FilteredLayer from "../../../Models/FilteredLayer"
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import { Store } from "../../UIEventSource"
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import {Store} from "../../UIEventSource"
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import {Feature} from "geojson";
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/**
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* Results in a feature source which has all the elements that touch the given features
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*/
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export default class BBoxFeatureSource extends StaticFeatureSource {
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constructor(features: FeatureSource, mustTouch: Store<BBox>) {
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export default class BBoxFeatureSource<T extends Feature = Feature> extends StaticFeatureSource<T> {
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constructor(features: FeatureSource<T>, mustTouch: Store<BBox>) {
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super(
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features.features.mapD(
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(features) => {
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@ -29,10 +30,10 @@ export default class BBoxFeatureSource extends StaticFeatureSource {
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}
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}
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export class BBoxFeatureSourceForLayer extends BBoxFeatureSource implements FeatureSourceForLayer {
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export class BBoxFeatureSourceForLayer<T extends Feature = Feature> extends BBoxFeatureSource<T> implements FeatureSourceForLayer {
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readonly layer: FilteredLayer
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constructor(features: FeatureSourceForLayer, mustTouch: Store<BBox>) {
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constructor(features: FeatureSourceForLayer<T>, mustTouch: Store<BBox>) {
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super(features, mustTouch)
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this.layer = features.layer
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}
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