"use strict"; var __extends = (this && this.__extends) || (function () { var extendStatics = function (d, b) { extendStatics = Object.setPrototypeOf || ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) || function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; }; return extendStatics(d, b); }; return function (d, b) { extendStatics(d, b); function __() { this.constructor = d; } d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __()); }; })(); Object.defineProperty(exports, "__esModule", { value: true }); exports.All = void 0; var Layout_1 = require("../Layout"); var All = /** @class */ (function (_super) { __extends(All, _super); function All() { return _super.call(this, "all", "All quest layers", [], 15, 51.2, 3.2, "

All quests of MapComplete

" + "This is a mixed bag. Some quests might be hard or for experts to answer only", "Please log in", "") || this; } return All; }(Layout_1.Layout)); exports.All = All;