import * as bookcases from "../assets/themes/bookcases/Bookcases.json"; import * as aed from "../assets/themes/aed/aed.json"; import * as toilets from "../assets/themes/toilets/toilets.json"; import * as artworks from "../assets/themes/artwork/artwork.json"; import * as cyclestreets from "../assets/themes/cyclestreets/cyclestreets.json"; import * as ghostbikes from "../assets/themes/ghostbikes/ghostbikes.json" import * as cyclofix from "../assets/themes/cyclofix/cyclofix.json" import * as buurtnatuur from "../assets/themes/buurtnatuur/buurtnatuur.json" import * as nature from "../assets/themes/nature/nature.json" import * as maps from "../assets/themes/maps/maps.json" import * as shops from "../assets/themes/shops/shops.json" import * as bike_monitoring_stations from "../assets/themes/bike_monitoring_station/bike_monitoring_stations.json" import * as fritures from "../assets/themes/fritures/fritures.json" import * as benches from "../assets/themes/benches/benches.json"; import * as charging_stations from "../assets/themes/charging_stations/charging_stations.json" import * as widths from "../assets/themes/widths/width.json" import * as drinking_water from "../assets/themes/drinking_water/drinking_water.json" import * as climbing from "../assets/themes/climbing/climbing.json" import * as surveillance_cameras from "../assets/themes/surveillance_cameras/surveillance_cameras.json" import * as trees from "../assets/themes/trees/trees.json" import * as personal from "../assets/themes/personalLayout/personalLayout.json" import * as playgrounds from "../assets/themes/playgrounds/playgrounds.json" import * as bicycle_lib from "../assets/themes/bicycle_library/bicycle_library.json" import * as play_forests from "../assets/themes/play_forests/play_forests.json" import * as speelplekken from "../assets/themes/speelplekken/speelplekken.json" import * as sport_pitches from "../assets/themes/sport_pitches/sport_pitches.json" import LayerConfig from "./JSON/LayerConfig"; import LayoutConfig from "./JSON/LayoutConfig"; import AllKnownLayers from "./AllKnownLayers"; export class AllKnownLayouts { public static allLayers: Map = undefined; private static GenerateCycloFix(): LayoutConfig { const layout = new LayoutConfig(cyclofix) const now = new Date(); const m = now.getMonth() + 1; const day = new Date().getDate() + 1; const date = day + "/" + m; if (date === "31/10" || date === "1/11" || date === "2/11") { console.log("The current date is ",date,", which means we remember our dead") // Around Halloween/Fiesta de muerte/Allerzielen, we remember the dead layout.layers.push( AllKnownLayers.sharedLayers.get("ghost_bike") ); } return layout; } public static layoutsList: LayoutConfig[] = [ new LayoutConfig(personal), AllKnownLayouts.GenerateCycloFix(), new LayoutConfig(aed), new LayoutConfig(bookcases), new LayoutConfig(toilets), new LayoutConfig(artworks), new LayoutConfig(ghostbikes), new LayoutConfig(shops), new LayoutConfig(drinking_water), new LayoutConfig(nature), new LayoutConfig(cyclestreets), new LayoutConfig(bicycle_lib), new LayoutConfig(maps), new LayoutConfig(fritures), new LayoutConfig(benches), new LayoutConfig(charging_stations), new LayoutConfig(widths), new LayoutConfig(buurtnatuur), new LayoutConfig(bike_monitoring_stations), new LayoutConfig(surveillance_cameras), new LayoutConfig(climbing), new LayoutConfig(playgrounds), new LayoutConfig(trees), new LayoutConfig(play_forests) , new LayoutConfig(speelplekken), new LayoutConfig(sport_pitches) ]; public static allSets: Map = AllKnownLayouts.AllLayouts(); private static AllLayouts(): Map { this.allLayers = new Map(); for (const layout of this.layoutsList) { for (let i = 0; i < layout.layers.length; i++) { let layer = layout.layers[i]; if (typeof (layer) === "string") { layer = layout.layers[i] = AllKnownLayers.sharedLayers.get(layer); if(layer === undefined){ console.log("Defined layers are ", AllKnownLayers.sharedLayers.keys()) throw `Layer ${layer} was not found or defined - probably a type was made` } } if (this.allLayers[layer.id] !== undefined) { continue; } this.allLayers[layer.id] = layer; this.allLayers[layer.id.toLowerCase()] = layer; } } const allSets: Map = new Map(); for (const layout of this.layoutsList) { allSets[layout.id] = layout; allSets[layout.id.toLowerCase()] = layout; } return allSets; } }