import {InputElement} from "./InputElement"; import {UIEventSource} from "../../Logic/UIEventSource"; import Combine from "../Base/Combine"; import Svg from "../../Svg"; import {Utils} from "../../Utils"; import Loc from "../../Models/Loc"; import {GeoOperations} from "../../Logic/GeoOperations"; import Minimap, {MinimapObj} from "../Base/Minimap"; import BackgroundMapSwitch from "../BigComponents/BackgroundMapSwitch"; import BaseUIElement from "../BaseUIElement"; /** * Selects a length after clicking on the minimap, in meters */ export default class LengthInput extends InputElement { private readonly _location: UIEventSource; private readonly value: UIEventSource; private readonly background: UIEventSource; constructor(mapBackground: UIEventSource, location: UIEventSource, value?: UIEventSource) { super(); this._location = location; this.value = value ?? new UIEventSource(undefined); this.background = mapBackground; this.SetClass("block") } GetValue(): UIEventSource { return this.value; } IsValid(str: string): boolean { const t = Number(str) return !isNaN(t) && t >= 0; } protected InnerConstructElement(): HTMLElement { let map : (BaseUIElement & MinimapObj) = undefined let layerControl : BaseUIElement = undefined if (!Utils.runningFromConsole) { map = Minimap.createMiniMap({ background: this.background, allowMoving: false, location: this._location, attribution: true, leafletOptions: { tap: true } }) layerControl = new BackgroundMapSwitch({ locationControl: this._location, backgroundLayer: this.background, }, this.background,{ allowedCategories: ["map","photo"] }) } const crosshair = new Combine([Svg.length_crosshair_svg().SetStyle( `position: absolute;top: 0;left: 0;transform:rotate(${this.value.data ?? 0}deg);`) ]) .SetClass("block length-crosshair-svg relative pointer-events-none") .SetStyle("z-index: 1000; visibility: hidden") const element = new Combine([ crosshair, layerControl?.SetStyle("position: absolute; bottom: 0.25rem; left: 0.25rem; z-index: 1000"), map?.SetClass("w-full h-full block absolute top-0 left-O overflow-hidden"), ]) .SetClass("relative block bg-white border border-black rounded-xl overflow-hidden") .ConstructElement() this.RegisterTriggers(map?.ConstructElement(), map?.leafletMap, crosshair.ConstructElement()) element.style.overflow = "hidden" element.style.display = "block" return element } private RegisterTriggers(htmlElement: HTMLElement, leafletMap: UIEventSource, measurementCrosshair: HTMLElement) { let firstClickXY: [number, number] = undefined let lastClickXY: [number, number] = undefined const self = this; function onPosChange(x: number, y: number, isDown: boolean, isUp?: boolean) { if (x === undefined || y === undefined) { // Touch end firstClickXY = undefined; lastClickXY = undefined; return; } const rect = htmlElement.getBoundingClientRect(); // From the central part of location const dx = x - rect.left; const dy = y - rect.top; if (isDown) { if (lastClickXY === undefined && firstClickXY === undefined) { firstClickXY = [dx, dy]; } else if (firstClickXY !== undefined && lastClickXY === undefined) { lastClickXY = [dx, dy] } else if (firstClickXY !== undefined && lastClickXY !== undefined) { // we measure again firstClickXY = [dx, dy] lastClickXY = undefined; } } if (firstClickXY === undefined) { measurementCrosshair.style.visibility = "hidden" return; } const distance = Math.sqrt((dy - firstClickXY[1]) * (dy - firstClickXY[1]) + (dx - firstClickXY[0]) * (dx - firstClickXY[0])) if (isUp) { if (distance > 15) { lastClickXY = [dx, dy] } } else if (lastClickXY !== undefined) { return; } measurementCrosshair.style.visibility = "unset" measurementCrosshair.style.left = firstClickXY[0] + "px"; measurementCrosshair.style.top = firstClickXY[1] + "px" const angle = 180 * Math.atan2(firstClickXY[1] - dy, firstClickXY[0] - dx) / Math.PI; const angleGeo = (angle + 270) % 360 const measurementCrosshairInner: HTMLElement = measurementCrosshair.firstChild measurementCrosshairInner.style.transform = `rotate(${angleGeo}deg)`; measurementCrosshairInner.style.width = (distance * 2) + "px" measurementCrosshairInner.style.marginLeft = -distance + "px" measurementCrosshairInner.style.marginTop = -distance + "px" const leaflet = leafletMap?.data if (leaflet) { const first = leaflet.layerPointToLatLng(firstClickXY) const last = leaflet.layerPointToLatLng([dx, dy]) const geoDist = Math.floor(GeoOperations.distanceBetween([first.lng, first.lat], [last.lng, last.lat]) * 10) / 10 self.value.setData("" + geoDist) } } htmlElement.ontouchstart = (ev: TouchEvent) => { onPosChange(ev.touches[0].clientX, ev.touches[0].clientY, true); ev.preventDefault(); } htmlElement.ontouchmove = (ev: TouchEvent) => { onPosChange(ev.touches[0].clientX, ev.touches[0].clientY, false); ev.preventDefault(); } htmlElement.ontouchend = (ev: TouchEvent) => { onPosChange(undefined, undefined, false, true); ev.preventDefault(); } htmlElement.onmousedown = (ev: MouseEvent) => { onPosChange(ev.clientX, ev.clientY, true); ev.preventDefault(); } htmlElement.onmouseup = (ev) => { onPosChange(ev.clientX, ev.clientY, false, true); ev.preventDefault(); } htmlElement.onmousemove = (ev: MouseEvent) => { onPosChange(ev.clientX, ev.clientY, false); ev.preventDefault(); } } }