import { QueryParameters } from "../Web/QueryParameters" import { BBox } from "../BBox" import Constants from "../../Models/Constants" import { GeoLocationPointProperties, GeoLocationState } from "../State/GeoLocationState" import State from "../../State" import { UIEventSource } from "../UIEventSource" /** * The geolocation-handler takes a map-location and a geolocation state. * It'll move the map as appropriate given the state of the geolocation-API * It will also copy the geolocation into the appropriate FeatureSource to display on the map */ export default class GeoLocationHandler { public readonly geolocationState: GeoLocationState private readonly _state: State public readonly mapHasMoved: UIEventSource = new UIEventSource(false) constructor( geolocationState: GeoLocationState, state: State // { locationControl: UIEventSource, selectedElement: UIEventSource, leafletMap?: UIEventSource }) ) { this.geolocationState = geolocationState this._state = state const mapLocation = state.locationControl // Did an interaction move the map? let self = this let initTime = new Date() mapLocation.addCallbackD((_) => { if (new Date().getTime() - initTime.getTime() < 250) { return } self.mapHasMoved.setData(true) return true // Unsubscribe }) const latLonGivenViaUrl = QueryParameters.wasInitialized("lat") || QueryParameters.wasInitialized("lon") if (latLonGivenViaUrl) { // The URL counts as a 'user interaction' this.mapHasMoved.setData(true) } this.geolocationState.currentGPSLocation.addCallbackAndRunD((newLocation) => { const timeSinceLastRequest = (new Date().getTime() - geolocationState.requestMoment.data?.getTime() ?? 0) / 1000 if (!this.mapHasMoved.data) { // The map hasn't moved yet; we received our first coordinates, so let's move there! self.MoveMapToCurrentLocation() } if (timeSinceLastRequest < Constants.zoomToLocationTimeout) { self.MoveMapToCurrentLocation() } if (this.geolocationState.isLocked.data) { // Jup, the map is locked to the bound location: move automatically self.MoveMapToCurrentLocation() return } }) geolocationState.isLocked.map( (isLocked) => { if (isLocked) { state.leafletMap?.data?.dragging?.disable() } else { state.leafletMap?.data?.dragging?.enable() } }, [state.leafletMap] ) this.CopyGeolocationIntoMapstate() } /** * Move the map to the GPS-location, except: * - If there is a selected element * - The location is out of the locked bound * - The GPS-location iss NULL-island * @constructor */ public MoveMapToCurrentLocation() { const newLocation = this.geolocationState.currentGPSLocation.data const mapLocation = this._state.locationControl const state = this._state // We got a new location. // Do we move the map to it? if (state.selectedElement.data !== undefined) { // Nope, there is something selected, so we don't move to the current GPS-location return } if (newLocation.latitude === 0 && newLocation.longitude === 0) { console.debug("Not moving to GPS-location: it is null island") return } // We check that the GPS location is not out of bounds const bounds = state.layoutToUse.lockLocation if (bounds && bounds !== true) { // B is an array with our lock-location const inRange = new BBox(bounds).contains([newLocation.longitude, newLocation.latitude]) if (!inRange) { return } } mapLocation.setData({ zoom: Math.max(mapLocation.data.zoom, 16), lon: newLocation.longitude, lat: newLocation.latitude, }) this.mapHasMoved.setData(true) this.geolocationState.requestMoment.setData(undefined) } private CopyGeolocationIntoMapstate() { const state = this._state this.geolocationState.currentGPSLocation.addCallbackAndRun((location) => { if (location === undefined) { return } const feature = { type: "Feature", properties: { id: "gps", "user:location": "yes", date: new Date().toISOString(), ...location, }, geometry: { type: "Point", coordinates: [location.longitude, location.latitude], }, } state.currentUserLocation?.features?.setData([{ feature, freshness: new Date() }]) }) } }