import FeatureSource, { Tiled } from "../FeatureSource" import { Tiles } from "../../../Models/TileRange" import { IdbLocalStorage } from "../../Web/IdbLocalStorage" import { UIEventSource } from "../../UIEventSource" import LayerConfig from "../../../Models/ThemeConfig/LayerConfig" import { BBox } from "../../BBox" import SimpleFeatureSource from "../Sources/SimpleFeatureSource" import FilteredLayer from "../../../Models/FilteredLayer" import Loc from "../../../Models/Loc" /*** * Saves all the features that are passed in to localstorage, so they can be retrieved on the next run * * Technically, more an Actor then a featuresource, but it fits more neatly this way */ export default class SaveTileToLocalStorageActor { private readonly visitedTiles: UIEventSource> private readonly _layer: LayerConfig private readonly _flayer: FilteredLayer private readonly initializeTime = new Date() constructor(layer: FilteredLayer) { this._flayer = layer this._layer = layer.layerDef this.visitedTiles = IdbLocalStorage.Get("visited_tiles_" + this._layer.id, { defaultValue: new Map(), }) this.visitedTiles.stabilized(100).addCallbackAndRunD((tiles) => { for (const key of Array.from(tiles.keys())) { const tileFreshness = tiles.get(key) const toOld = this.initializeTime.getTime() - tileFreshness.getTime() > 1000 * this._layer.maxAgeOfCache if (toOld) { // Purge this tile this.SetIdb(key, undefined) console.debug("Purging tile", this._layer.id, key) tiles.delete(key) } } this.visitedTiles.ping() return true }) } public LoadTilesFromDisk( currentBounds: UIEventSource, location: UIEventSource, registerFreshness: (tileId: number, freshness: Date) => void, registerTile: (src: FeatureSource & Tiled) => void ) { const self = this const loadedTiles = new Set() this.visitedTiles.addCallbackD((tiles) => { if (tiles.size === 0) { // We don't do anything yet as probably not yet loaded from disk // We'll unregister later on return } currentBounds.addCallbackAndRunD((bbox) => { if (self._layer.minzoomVisible > location.data.zoom) { // Not enough zoom return } // Iterate over all available keys in the local storage, check which are needed and fresh enough for (const key of Array.from(tiles.keys())) { const tileFreshness = tiles.get(key) if (tileFreshness > self.initializeTime) { // This tile is loaded by another source continue } registerFreshness(key, tileFreshness) const tileBbox = BBox.fromTileIndex(key) if (!bbox.overlapsWith(tileBbox)) { continue } if (loadedTiles.has(key)) { // Already loaded earlier continue } loadedTiles.add(key) this.GetIdb(key).then((features: { feature: any; freshness: Date }[]) => { if (features === undefined) { return } console.debug("Loaded tile " + self._layer.id + "_" + key + " from disk") const src = new SimpleFeatureSource( self._flayer, key, new UIEventSource<{ feature: any; freshness: Date }[]>(features) ) registerTile(src) }) } }) return true // Remove the callback }) } public addTile(tile: FeatureSource & Tiled) { const self = this tile.features.addCallbackAndRunD((features) => { const now = new Date() if (features.length > 0) { self.SetIdb(tile.tileIndex, features) } // We _still_ write the time to know that this tile is empty! this.MarkVisited(tile.tileIndex, now) }) } public poison(lon: number, lat: number) { for (let z = 0; z < 25; z++) { const { x, y } = Tiles.embedded_tile(lat, lon, z) const tileId = Tiles.tile_index(z, x, y) this.visitedTiles.data.delete(tileId) } } public MarkVisited(tileId: number, freshness: Date) { this.visitedTiles.data.set(tileId, freshness) this.visitedTiles.ping() } private SetIdb(tileIndex, data) { try { IdbLocalStorage.SetDirectly(this._layer.id + "_" + tileIndex, data) } catch (e) { console.error( "Could not save tile to indexed-db: ", e, "tileIndex is:", tileIndex, "for layer", this._layer.id ) } } private GetIdb(tileIndex) { return IdbLocalStorage.GetDirectly(this._layer.id + "_" + tileIndex) } }