import {UIElement} from "./UIElement"; import {TextField} from "./Base/TextField"; import {UIEventSource} from "./UIEventSource"; import {FixedUiElement} from "./Base/FixedUiElement"; import {Geocoding} from "../Logic/Geocoding"; import {Basemap} from "../Logic/Basemap"; export class SearchAndGo extends UIElement { private _placeholder = new UIEventSource("Zoek naar een locatie...") private _searchField = new TextField(this._placeholder); private _foundEntries = new UIEventSource([]); private _map: Basemap; private _goButton = new FixedUiElement("GO"); constructor(map: Basemap) { super(undefined); this._map = map; this.ListenTo(this._foundEntries); const self = this; this._searchField.enterPressed.addCallback(() => { self.RunSearch(); }); this._goButton.onClick(function () { self.RunSearch(); }); } // Triggered by 'enter' or onclick private RunSearch() { const searchString = this._searchField.value.data; this._searchField.Clear(); this._placeholder.setData("Bezig met zoeken..."); const self = this; Geocoding.Search(searchString, this._map, (result) => { if (result.length == 0) { this._placeholder.setData("Niets gevonden"); return; } const bb = result[0].boundingbox; const bounds = [ [bb[0], bb[2]], [bb[1], bb[3]] ] self._map.map.fitBounds(bounds); this._placeholder.setData("Zoek naar een locatie..."); }, () => { this._placeholder.setData("Niets gevonden: er ging iets mis"); }); } protected InnerRender(): string { // "Search " + return this._searchField.Render() + this._goButton.Render(); } Update() { super.Update(); this._searchField.Update(); this._goButton.Update(); } Activate() { super.Activate(); this._searchField.Activate(); this._goButton.Activate(); } }