mapcomplete/Logic/FilteredLayer.ts

263 lines
No EOL
9.5 KiB
TypeScript

import {TagsFilter, TagUtils} from "./Tags";
import {UIEventSource} from "./UIEventSource";
import * as L from "leaflet"
import {Layer} from "leaflet"
import {GeoOperations} from "./GeoOperations";
import {UIElement} from "../UI/UIElement";
import State from "../State";
import LayerConfig from "../Customizations/JSON/LayerConfig";
import Hash from "./Web/Hash";
/***
* A filtered layer is a layer which offers a 'set-data' function
* It is initialized with a tagfilter.
*
* When geojson-data is given to 'setData', all the geojson matching the filter, is rendered on this layer.
* If it is not rendered, it is returned in a 'leftOver'-geojson; which can be consumed by the next layer.
*
* This also makes sure that no objects are rendered twice if they are applicable on two layers
*/
export class FilteredLayer {
public readonly name: string | UIElement;
public readonly filters: TagsFilter;
public readonly isDisplayed: UIEventSource<boolean> = new UIEventSource(true);
private readonly combinedIsDisplayed: UIEventSource<boolean>;
public readonly layerDef: LayerConfig;
private readonly _maxAllowedOverlap: number;
/** The featurecollection from overpass
*/
private _dataFromOverpass: any[];
/** List of new elements, geojson features
*/
private _newElements = [];
/**
* The leaflet layer object which should be removed on rerendering
*/
private _geolayer;
private _showOnPopup: (tags: UIEventSource<any>, feature: any) => UIElement;
constructor(
layerDef: LayerConfig,
showOnPopup: ((tags: UIEventSource<any>, feature: any) => UIElement)
) {
this.layerDef = layerDef;
this._showOnPopup = showOnPopup;
this.name = name;
this.filters = layerDef.overpassTags;
this._maxAllowedOverlap = layerDef.hideUnderlayingFeaturesMinPercentage;
const self = this;
this.combinedIsDisplayed = this.isDisplayed.map<boolean>(isDisplayed => {
return isDisplayed && State.state.locationControl.data.zoom >= self.layerDef.minzoom
},
[State.state.locationControl]
);
this.combinedIsDisplayed.addCallback(function (isDisplayed) {
const map = State.state.bm.map;
if (self._geolayer !== undefined && self._geolayer !== null) {
if (isDisplayed) {
self._geolayer.addTo(map);
} else {
map.removeLayer(self._geolayer);
}
}
})
}
/**
* The main function to load data into this layer.
* The data that is NOT used by this layer, is returned as a geojson object; the other data is rendered
*/
public SetApplicableData(geojson: any): any {
const leftoverFeatures = [];
const selfFeatures = [];
for (let feature of geojson.features) {
const tags = TagUtils.proprtiesToKV(feature.properties);
const matches = this.filters.matches(tags);
if (matches) {
selfFeatures.push(feature);
}
if (!matches || this.layerDef.passAllFeatures) {
leftoverFeatures.push(feature);
}
}
this.RenderLayer(selfFeatures)
const notShadowed = [];
for (const feature of leftoverFeatures) {
if (this._maxAllowedOverlap !== undefined && this._maxAllowedOverlap > 0) {
if (GeoOperations.featureIsContainedInAny(feature, selfFeatures, this._maxAllowedOverlap)) {
// This feature is filtered away
continue;
}
}
notShadowed.push(feature);
}
return {
type: "FeatureCollection",
features: notShadowed
};
}
public AddNewElement(element) {
this._newElements.push(element);
this.RenderLayer( this._dataFromOverpass); // Update the layer
}
private RenderLayer(features) {
if (this._geolayer !== undefined && this._geolayer !== null) {
// Remove the old geojson layer from the map - we'll reshow all the elements later on anyway
State.state.bm.map.removeLayer(this._geolayer);
}
// We fetch all the data we have to show:
let fusedFeatures = this.ApplyWayHandling(this.FuseData(features));
// And we copy some features as points - if needed
const data = {
type: "FeatureCollection",
features: fusedFeatures
}
let self = this;
this._geolayer = L.geoJSON(data, {
style: feature =>
self.layerDef.GenerateLeafletStyle(feature.properties, self._showOnPopup !== undefined),
pointToLayer: function (feature, latLng) {
// Point to layer converts the 'point' to a layer object - as the geojson layer natively cannot handle points
// Click handling is done in the next step
const style = self.layerDef.GenerateLeafletStyle(feature.properties, self._showOnPopup !== undefined);
let marker;
if (style.icon === undefined) {
marker = L.circle(latLng, {
radius: 25,
color: style.color
});
} else if (style.icon.iconUrl.startsWith("$circle")) {
marker = L.circle(latLng, {
radius: 25,
color: style.color
});
} else {
marker = L.marker(latLng, {
icon: L.divIcon(style.icon)
});
}
return marker;
},
onEachFeature: function (feature, layer: Layer) {
if (self._showOnPopup === undefined) {
// No popup contents defined -> don't do anything
return;
}
const popup = L.popup({
autoPan: true,
closeOnEscapeKey: true,
}, layer);
let uiElement: UIElement;
const eventSource = State.state.allElements.addOrGetElement(feature);
uiElement = self._showOnPopup(eventSource, feature);
popup.setContent(uiElement.Render());
layer.bindPopup(popup);
// We first render the UIelement (which'll still need an update later on...)
// But at least it'll be visible already
layer.on("click", (e) => {
// We set the element as selected...
State.state.selectedElement.setData(feature);
uiElement.Update();
});
if (feature.properties.id.replace(/\//g, "_") === Hash.Get().data) {
const center = GeoOperations.centerpoint(feature).geometry.coordinates;
popup.setLatLng({lat: center[1], lng: center[0]});
popup.openOn(State.state.bm.map);
State.state.selectedElement.setData(feature);
uiElement.Update();
}
}
});
if (this.combinedIsDisplayed.data) {
this._geolayer.addTo(State.state.bm.map);
}
}
private ApplyWayHandling(fusedFeatures: any[]) {
if (this.layerDef.wayHandling === LayerConfig.WAYHANDLING_DEFAULT) {
// We don't have to do anything special
return fusedFeatures;
}
// We have to convert all the ways into centerpoints
const existingPoints = [];
const newPoints = [];
const existingWays = [];
for (const feature of fusedFeatures) {
if (feature.geometry.type === "Point") {
existingPoints.push(feature);
continue;
}
existingWays.push(feature);
const centerPoint = GeoOperations.centerpoint(feature);
newPoints.push(centerPoint);
}
fusedFeatures = existingPoints.concat(newPoints);
if (this.layerDef.wayHandling === LayerConfig.WAYHANDLING_CENTER_AND_WAY) {
fusedFeatures = fusedFeatures.concat(existingWays)
}
return fusedFeatures;
}
//*Fuses the old and the new datasets*/
private FuseData(data: any[]) {
const oldData = this._dataFromOverpass ?? [];
// We keep track of all the ids that are freshly loaded in order to avoid adding duplicates
const idsFromOverpass: Set<number> = new Set<number>();
// A list of all the features to show
const fusedFeatures = [];
// First, we add all the fresh data:
for (const feature of data) {
idsFromOverpass.add(feature.properties.id);
fusedFeatures.push(feature);
}
// Now we add all the stale data
for (const feature of oldData) {
if (idsFromOverpass.has(feature.properties.id)) {
continue; // Feature already loaded and a fresher version is available
}
idsFromOverpass.add(feature.properties.id);
fusedFeatures.push(feature);
}
this._dataFromOverpass = fusedFeatures;
for (const feature of this._newElements) {
if (!idsFromOverpass.has(feature.properties.id)) {
// This element is not yet uploaded or not yet visible in overpass
// We include it in the layer
fusedFeatures.push(feature);
}
}
return fusedFeatures;
}
}