mapcomplete/Logic/FeatureSource/Sources/RenderingMultiPlexerFeatureSource.ts

170 lines
6.9 KiB
TypeScript

/**
* This feature source helps the ShowDataLayer class: it introduces the necessary extra features and indicates with what renderConfig it should be rendered.
*/
import { Store } from "../../UIEventSource"
import { GeoOperations } from "../../GeoOperations"
import FeatureSource from "../FeatureSource"
import PointRenderingConfig from "../../../Models/ThemeConfig/PointRenderingConfig"
import LayerConfig from "../../../Models/ThemeConfig/LayerConfig"
import LineRenderingConfig from "../../../Models/ThemeConfig/LineRenderingConfig"
export default class RenderingMultiPlexerFeatureSource {
public readonly features: Store<
(any & {
pointRenderingIndex: number | undefined
lineRenderingIndex: number | undefined
})[]
>
private readonly pointRenderings: { rendering: PointRenderingConfig; index: number }[]
private readonly centroidRenderings: { rendering: PointRenderingConfig; index: number }[]
private readonly projectedCentroidRenderings: {
rendering: PointRenderingConfig
index: number
}[]
private readonly startRenderings: { rendering: PointRenderingConfig; index: number }[]
private readonly endRenderings: { rendering: PointRenderingConfig; index: number }[]
private readonly hasCentroid: boolean
private lineRenderObjects: LineRenderingConfig[]
constructor(upstream: FeatureSource, layer: LayerConfig) {
const pointRenderObjects: { rendering: PointRenderingConfig; index: number }[] =
layer.mapRendering.map((r, i) => ({
rendering: r,
index: i,
}))
this.pointRenderings = pointRenderObjects.filter((r) => r.rendering.location.has("point"))
this.centroidRenderings = pointRenderObjects.filter((r) =>
r.rendering.location.has("centroid")
)
this.projectedCentroidRenderings = pointRenderObjects.filter((r) =>
r.rendering.location.has("projected_centerpoint")
)
this.startRenderings = pointRenderObjects.filter((r) => r.rendering.location.has("start"))
this.endRenderings = pointRenderObjects.filter((r) => r.rendering.location.has("end"))
this.hasCentroid =
this.centroidRenderings.length > 0 || this.projectedCentroidRenderings.length > 0
this.lineRenderObjects = layer.lineRendering
this.features = upstream.features.map((features) => {
if (features === undefined) {
return undefined
}
const withIndex: any[] = []
function addAsPoint(feat, rendering, coordinate) {
const patched = {
...feat,
pointRenderingIndex: rendering.index,
}
patched.geometry = {
type: "Point",
coordinates: coordinate,
}
withIndex.push(patched)
}
for (const f of features) {
const feat = f.feature
if (feat === undefined) {
continue
}
this.inspectFeature(feat, addAsPoint, withIndex)
}
return withIndex
})
}
/**
* For every source feature, adds the necessary rendering-features
*/
private inspectFeature(
feat,
addAsPoint: (feat, rendering, centerpoint: [number, number]) => void,
withIndex: any[]
) {
if (feat.geometry.type === "Point") {
for (const rendering of this.pointRenderings) {
withIndex.push({
...feat,
pointRenderingIndex: rendering.index,
})
}
} else if (feat.geometry.type === "MultiPolygon") {
if (this.centroidRenderings.length > 0 || this.projectedCentroidRenderings.length > 0) {
const centerpoints: [number, number][] = (<[number, number][][][]>(
feat.geometry.coordinates
)).map((rings) =>
GeoOperations.centerpointCoordinates({
type: "Feature",
properties: {},
geometry: { type: "Polygon", coordinates: rings },
})
)
for (const centroidRendering of this.centroidRenderings) {
for (const centerpoint of centerpoints) {
addAsPoint(feat, centroidRendering, centerpoint)
}
}
for (const centroidRendering of this.projectedCentroidRenderings) {
for (const centerpoint of centerpoints) {
addAsPoint(feat, centroidRendering, centerpoint)
}
}
}
// AT last, add it 'as is' to what we should render
for (let i = 0; i < this.lineRenderObjects.length; i++) {
withIndex.push({
...feat,
lineRenderingIndex: i,
})
}
} else {
// This is a a line or polygon: add the centroids
let centerpoint: [number, number] = undefined
let projectedCenterPoint: [number, number] = undefined
if (this.hasCentroid) {
centerpoint = GeoOperations.centerpointCoordinates(feat)
if (this.projectedCentroidRenderings.length > 0) {
projectedCenterPoint = <[number, number]>(
GeoOperations.nearestPoint(feat, centerpoint).geometry.coordinates
)
}
}
for (const rendering of this.centroidRenderings) {
addAsPoint(feat, rendering, centerpoint)
}
if (feat.geometry.type === "LineString") {
for (const rendering of this.projectedCentroidRenderings) {
addAsPoint(feat, rendering, projectedCenterPoint)
}
// Add start- and endpoints
const coordinates = feat.geometry.coordinates
for (const rendering of this.startRenderings) {
addAsPoint(feat, rendering, coordinates[0])
}
for (const rendering of this.endRenderings) {
const coordinate = coordinates[coordinates.length - 1]
addAsPoint(feat, rendering, coordinate)
}
} else {
for (const rendering of this.projectedCentroidRenderings) {
addAsPoint(feat, rendering, centerpoint)
}
}
// AT last, add it 'as is' to what we should render
for (let i = 0; i < this.lineRenderObjects.length; i++) {
withIndex.push({
...feat,
lineRenderingIndex: i,
})
}
}
}
}