mapcomplete/index.ts
2021-12-21 19:56:04 +01:00

68 lines
2.4 KiB
TypeScript

import {FixedUiElement} from "./UI/Base/FixedUiElement";
import Combine from "./UI/Base/Combine";
import AvailableBaseLayers from "./Logic/Actors/AvailableBaseLayers";
import MinimapImplementation from "./UI/Base/MinimapImplementation";
import {Utils} from "./Utils";
import AllThemesGui from "./UI/AllThemesGui";
import DetermineLayout from "./Logic/DetermineLayout";
import LayoutConfig from "./Models/ThemeConfig/LayoutConfig";
import DefaultGUI from "./UI/DefaultGUI";
import State from "./State";
import AvailableBaseLayersImplementation from "./Logic/Actors/AvailableBaseLayersImplementation";
import ShowOverlayLayerImplementation from "./UI/ShowDataLayer/ShowOverlayLayerImplementation";
import {DefaultGuiState} from "./UI/DefaultGuiState";
// Workaround for a stupid crash: inject some functions which would give stupid circular dependencies or crash the other nodejs scripts running from console
MinimapImplementation.initialize()
AvailableBaseLayers.implement(new AvailableBaseLayersImplementation())
ShowOverlayLayerImplementation.Implement();
// Miscelleanous
Utils.DisableLongPresses()
class Init {
public static Init(layoutToUse: LayoutConfig) {
if (layoutToUse === null) {
// Something went wrong, error message is already on screen
return;
}
if (layoutToUse === undefined) {
// No layout found
new AllThemesGui()
return;
}
const guiState = new DefaultGuiState()
State.state = new State(layoutToUse);
DefaultGuiState.state = guiState;
// This 'leaks' the global state via the window object, useful for debugging
// @ts-ignore
window.mapcomplete_state = State.state;
new DefaultGUI(State.state, guiState)
}
}
document.getElementById("decoration-desktop").remove();
new Combine(["Initializing... <br/>",
new FixedUiElement("<a>If this message persist, something went wrong - click here to try again</a>")
.SetClass("link-underline small")
.onClick(() => {
localStorage.clear();
window.location.reload(true);
})])
.AttachTo("centermessage"); // Add an initialization and reset button if something goes wrong
// @ts-ignore
DetermineLayout.GetLayout().then(value => {
console.log("Got ", value)
Init.Init(value)
}).catch(err => {
console.error("Error while initializing: ", err, err.stack)
})