mapcomplete/UI/BigComponents/NewPointLocationInput.svelte

117 lines
3.9 KiB
Svelte

<script lang="ts">
import type { SpecialVisualizationState } from "../SpecialVisualization"
import LocationInput from "../InputElement/Helpers/LocationInput.svelte"
import { UIEventSource } from "../../Logic/UIEventSource"
import { Tiles } from "../../Models/TileRange"
import { Map as MlMap } from "maplibre-gl"
import { BBox } from "../../Logic/BBox"
import type { MapProperties } from "../../Models/MapProperties"
import ShowDataLayer from "../Map/ShowDataLayer"
import type {
FeatureSource,
FeatureSourceForLayer,
} from "../../Logic/FeatureSource/FeatureSource"
import SnappingFeatureSource from "../../Logic/FeatureSource/Sources/SnappingFeatureSource"
import FeatureSourceMerger from "../../Logic/FeatureSource/Sources/FeatureSourceMerger"
import LayerConfig from "../../Models/ThemeConfig/LayerConfig"
import { Utils } from "../../Utils"
import { createEventDispatcher } from "svelte"
/**
* An advanced location input, which has support to:
* - Show more layers
* - Snap to layers
*
* This one is mostly used to insert new points, including when importing
*/
export let state: SpecialVisualizationState
/**
* The start coordinate
*/
export let coordinate: { lon: number; lat: number }
export let snapToLayers: string[] | undefined
export let targetLayer: LayerConfig
export let maxSnapDistance: number = undefined
export let snappedTo: UIEventSource<string | undefined>
export let value: UIEventSource<{ lon: number; lat: number }>
if (value.data === undefined) {
value.setData(coordinate)
}
let preciseLocation: UIEventSource<{ lon: number; lat: number }> = new UIEventSource<{
lon: number
lat: number
}>(undefined)
const dispatch = createEventDispatcher<{ click: { lon: number; lat: number } }>()
const xyz = Tiles.embedded_tile(coordinate.lat, coordinate.lon, 16)
const map: UIEventSource<MlMap> = new UIEventSource<MlMap>(undefined)
let initialMapProperties: Partial<MapProperties> = {
zoom: new UIEventSource<number>(19),
maxbounds: new UIEventSource(undefined),
/*If no snapping needed: the value is simply the map location;
* If snapping is needed: the value will be set later on by the snapping feature source
* */
location:
snapToLayers?.length > 0
? new UIEventSource<{ lon: number; lat: number }>(coordinate)
: value,
bounds: new UIEventSource<BBox>(undefined),
allowMoving: new UIEventSource<boolean>(true),
allowZooming: new UIEventSource<boolean>(true),
minzoom: new UIEventSource<number>(18),
rasterLayer: UIEventSource.feedFrom(state.mapProperties.rasterLayer),
}
const featuresForLayer = state.perLayer.get(targetLayer.id)
if (featuresForLayer) {
new ShowDataLayer(map, {
layer: targetLayer,
features: featuresForLayer,
})
}
if (snapToLayers?.length > 0) {
const snapSources: FeatureSource[] = []
for (const layerId of snapToLayers ?? []) {
const layer: FeatureSourceForLayer = state.perLayer.get(layerId)
snapSources.push(layer)
if (layer.features === undefined) {
continue
}
new ShowDataLayer(map, {
layer: layer.layer.layerDef,
zoomToFeatures: false,
features: layer,
})
}
const snappedLocation = new SnappingFeatureSource(
new FeatureSourceMerger(...Utils.NoNull(snapSources)),
// We snap to the (constantly updating) map location
initialMapProperties.location,
{
maxDistance: maxSnapDistance ?? 15,
allowUnsnapped: true,
snappedTo,
snapLocation: value,
}
)
new ShowDataLayer(map, {
layer: targetLayer,
features: snappedLocation,
})
}
</script>
<LocationInput
{map}
on:click={(data) => dispatch("click", data)}
mapProperties={initialMapProperties}
value={preciseLocation}
initialCoordinate={coordinate}
maxDistanceInMeters="50"
/>