152 lines
4 KiB
TypeScript
152 lines
4 KiB
TypeScript
import {UIEventSource} from "../Logic/UIEventSource";
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export abstract class UIElement extends UIEventSource<string>{
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private static nextId: number = 0;
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public readonly id: string;
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public readonly _source: UIEventSource<any>;
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public clss : string = ""
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private _hideIfEmpty = false;
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/**
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* In the 'deploy'-step, some code needs to be run by ts-node.
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* However, ts-node crashes when it sees 'document'. When running from console, we flag this and disable all code where document is needed.
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* This is a workaround and yet another hack
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*/
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public static runningFromConsole = false;
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protected constructor(source: UIEventSource<any>) {
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super("");
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this.id = "ui-element-" + UIElement.nextId;
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this._source = source;
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UIElement.nextId++;
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this.ListenTo(source);
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}
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public ListenTo(source: UIEventSource<any>) {
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if (source === undefined) {
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return this;
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}
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const self = this;
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source.addCallback(() => {
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self.Update();
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})
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return this;
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}
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private _onClick: () => void;
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public onClick(f: (() => void)) {
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this._onClick = f;
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this.Update();
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return this;
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}
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Update(): void {
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if(UIElement.runningFromConsole){
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return;
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}
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let element = document.getElementById(this.id);
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if (element === undefined || element === null) {
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// The element is not painted
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return;
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}
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this.setData(this.InnerRender());
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element.innerHTML = this.data;
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if (this._hideIfEmpty) {
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if (element.innerHTML === "") {
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element.parentElement.style.display = "none";
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} else {
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element.parentElement.style.display = undefined;
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}
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}
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if (this._onClick !== undefined) {
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const self = this;
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element.onclick = (e) => {
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// @ts-ignore
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if(e.consumed){
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return;
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}
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self._onClick();
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// @ts-ignore
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e.consumed = true;
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}
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element.style.pointerEvents = "all";
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element.style.cursor = "pointer";
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}
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this.InnerUpdate(element);
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for (const i in this) {
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const child = this[i];
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if (child instanceof UIElement) {
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child.Update();
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} else if (child instanceof Array) {
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for (const ch of child) {
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if (ch instanceof UIElement) {
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ch.Update();
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}
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}
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}
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}
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}
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HideOnEmpty(hide : boolean){
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this._hideIfEmpty = hide;
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this.Update();
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return this;
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}
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// Called after the HTML has been replaced. Can be used for css tricks
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protected InnerUpdate(htmlElement: HTMLElement) {
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}
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Render(): string {
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return `<span class='uielement ${this.clss}' id='${this.id}'>${this.InnerRender()}</span>`
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}
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AttachTo(divId: string) {
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let element = document.getElementById(divId);
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if (element === null) {
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throw "SEVERE: could not attach UIElement to " + divId;
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}
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element.innerHTML = this.Render();
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this.Update();
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return this;
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}
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public abstract InnerRender(): string;
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public Activate(): void {
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for (const i in this) {
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const child = this[i];
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if (child instanceof UIElement) {
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child.Activate();
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} else if (child instanceof Array) {
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for (const ch of child) {
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if (ch instanceof UIElement) {
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ch.Activate();
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}
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}
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}
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}
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};
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public IsEmpty(): boolean {
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return this.InnerRender() === "";
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}
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public SetClass(clss: string): UIElement {
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this.clss = clss;
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return this;
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}
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}
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